glad_impl.h (188410B)
1 /* 2 3 OpenGL loader generated by glad 0.1.33 on Mon Mar 23 17:37:19 2020. 4 5 Language/Generator: C/C++ 6 Specification: gl 7 APIs: gl=4.6 8 Profile: core 9 Extensions: 10 11 Loader: True 12 Local files: False 13 Omit khrplatform: False 14 Reproducible: False 15 16 Commandline: 17 --profile="core" --api="gl=4.6" --generator="c" --spec="gl" --extensions="" 18 Online: 19 https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D4.6 20 */ 21 22 #include <stdio.h> 23 #include <stdlib.h> 24 #include <string.h> 25 #include "glad.h" 26 27 #ifdef GLAD_IMPL 28 29 static void* get_proc(const char *namez); 30 31 #if defined(_WIN32) || defined(__CYGWIN__) 32 #ifndef _WINDOWS_ 33 #undef APIENTRY 34 #endif 35 #include <windows.h> 36 static HMODULE libGL; 37 38 typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); 39 static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; 40 41 #ifdef _MSC_VER 42 #ifdef __has_include 43 #if __has_include(<winapifamily.h>) 44 #define HAVE_WINAPIFAMILY 1 45 #endif 46 #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ 47 #define HAVE_WINAPIFAMILY 1 48 #endif 49 #endif 50 51 #ifdef HAVE_WINAPIFAMILY 52 #include <winapifamily.h> 53 #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) 54 #define IS_UWP 1 55 #endif 56 #endif 57 58 static 59 int open_gl(void) { 60 #ifndef IS_UWP 61 libGL = LoadLibraryW(L"opengl32.dll"); 62 if(libGL != NULL) { 63 void (* tmp)(void); 64 tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress"); 65 gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp; 66 return gladGetProcAddressPtr != NULL; 67 } 68 #endif 69 70 return 0; 71 } 72 73 static 74 void close_gl(void) { 75 if(libGL != NULL) { 76 FreeLibrary((HMODULE) libGL); 77 libGL = NULL; 78 } 79 } 80 #else 81 #include <dlfcn.h> 82 static void* libGL; 83 84 #if !defined(__APPLE__) && !defined(__HAIKU__) 85 typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); 86 static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; 87 #endif 88 89 static 90 int open_gl(void) { 91 #ifdef __APPLE__ 92 static const char *NAMES[] = { 93 "../Frameworks/OpenGL.framework/OpenGL", 94 "/Library/Frameworks/OpenGL.framework/OpenGL", 95 "/System/Library/Frameworks/OpenGL.framework/OpenGL", 96 "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" 97 }; 98 #else 99 static const char *NAMES[] = {"libGL.so.1", "libGL.so"}; 100 #endif 101 102 unsigned int index = 0; 103 for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) { 104 libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); 105 106 if(libGL != NULL) { 107 #if defined(__APPLE__) || defined(__HAIKU__) 108 return 1; 109 #else 110 gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL, 111 "glXGetProcAddressARB"); 112 return gladGetProcAddressPtr != NULL; 113 #endif 114 } 115 } 116 117 return 0; 118 } 119 120 static 121 void close_gl(void) { 122 if(libGL != NULL) { 123 dlclose(libGL); 124 libGL = NULL; 125 } 126 } 127 #endif 128 129 static 130 void* get_proc(const char *namez) { 131 void* result = NULL; 132 if(libGL == NULL) return NULL; 133 134 #if !defined(__APPLE__) && !defined(__HAIKU__) 135 if(gladGetProcAddressPtr != NULL) { 136 result = gladGetProcAddressPtr(namez); 137 } 138 #endif 139 if(result == NULL) { 140 #if defined(_WIN32) || defined(__CYGWIN__) 141 result = (void*)GetProcAddress((HMODULE) libGL, namez); 142 #else 143 result = dlsym(libGL, namez); 144 #endif 145 } 146 147 return result; 148 } 149 150 int gladLoadGL(void) { 151 int status = 0; 152 153 if(open_gl()) { 154 status = gladLoadGLLoader(&get_proc); 155 close_gl(); 156 } 157 158 return status; 159 } 160 161 struct gladGLversionStruct GLVersion = { 0, 0 }; 162 163 #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) 164 #define _GLAD_IS_SOME_NEW_VERSION 1 165 #endif 166 167 static int max_loaded_major; 168 static int max_loaded_minor; 169 170 static const char *exts = NULL; 171 static int num_exts_i = 0; 172 static char **exts_i = NULL; 173 174 static int get_exts(void) { 175 #ifdef _GLAD_IS_SOME_NEW_VERSION 176 if(max_loaded_major < 3) { 177 #endif 178 exts = (const char *)glGetString(GL_EXTENSIONS); 179 #ifdef _GLAD_IS_SOME_NEW_VERSION 180 } else { 181 unsigned int index; 182 183 num_exts_i = 0; 184 glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); 185 if (num_exts_i > 0) { 186 exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i)); 187 } 188 189 if (exts_i == NULL) { 190 return 0; 191 } 192 193 for(index = 0; index < (unsigned)num_exts_i; index++) { 194 const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index); 195 size_t len = strlen(gl_str_tmp); 196 197 char *local_str = (char*)malloc((len+1) * sizeof(char)); 198 if(local_str != NULL) { 199 memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char)); 200 } 201 exts_i[index] = local_str; 202 } 203 } 204 #endif 205 return 1; 206 } 207 208 static void free_exts(void) { 209 if (exts_i != NULL) { 210 int index; 211 for(index = 0; index < num_exts_i; index++) { 212 free((char *)exts_i[index]); 213 } 214 free((void *)exts_i); 215 exts_i = NULL; 216 } 217 } 218 219 static int has_ext(const char *ext) { 220 #ifdef _GLAD_IS_SOME_NEW_VERSION 221 if(max_loaded_major < 3) { 222 #endif 223 const char *extensions; 224 const char *loc; 225 const char *terminator; 226 extensions = exts; 227 if(extensions == NULL || ext == NULL) { 228 return 0; 229 } 230 231 while(1) { 232 loc = strstr(extensions, ext); 233 if(loc == NULL) { 234 return 0; 235 } 236 237 terminator = loc + strlen(ext); 238 if((loc == extensions || *(loc - 1) == ' ') && 239 (*terminator == ' ' || *terminator == '\0')) { 240 return 1; 241 } 242 extensions = terminator; 243 } 244 #ifdef _GLAD_IS_SOME_NEW_VERSION 245 } else { 246 int index; 247 if(exts_i == NULL) return 0; 248 for(index = 0; index < num_exts_i; index++) { 249 const char *e = exts_i[index]; 250 251 if(exts_i[index] != NULL && strcmp(e, ext) == 0) { 252 return 1; 253 } 254 } 255 } 256 #endif 257 258 return 0; 259 } 260 int GLAD_GL_VERSION_1_0 = 0; 261 int GLAD_GL_VERSION_1_1 = 0; 262 int GLAD_GL_VERSION_1_2 = 0; 263 int GLAD_GL_VERSION_1_3 = 0; 264 int GLAD_GL_VERSION_1_4 = 0; 265 int GLAD_GL_VERSION_1_5 = 0; 266 int GLAD_GL_VERSION_2_0 = 0; 267 int GLAD_GL_VERSION_2_1 = 0; 268 int GLAD_GL_VERSION_3_0 = 0; 269 int GLAD_GL_VERSION_3_1 = 0; 270 int GLAD_GL_VERSION_3_2 = 0; 271 int GLAD_GL_VERSION_3_3 = 0; 272 int GLAD_GL_VERSION_4_0 = 0; 273 int GLAD_GL_VERSION_4_1 = 0; 274 int GLAD_GL_VERSION_4_2 = 0; 275 int GLAD_GL_VERSION_4_3 = 0; 276 int GLAD_GL_VERSION_4_4 = 0; 277 int GLAD_GL_VERSION_4_5 = 0; 278 int GLAD_GL_VERSION_4_6 = 0; 279 int GLAD_GL_ES_VERSION_2_0 = 0; 280 int GLAD_GL_ES_VERSION_3_0 = 0; 281 int GLAD_GL_ES_VERSION_3_1 = 0; 282 int GLAD_GL_ES_VERSION_3_2 = 0; 283 PFNGLACCUMPROC glad_glAccum = NULL; 284 PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL; 285 PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; 286 PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL; 287 PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL; 288 PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL; 289 PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; 290 PFNGLBEGINPROC glad_glBegin = NULL; 291 PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; 292 PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; 293 PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL; 294 PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL; 295 PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; 296 PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; 297 PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; 298 PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; 299 PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase = NULL; 300 PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange = NULL; 301 PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; 302 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; 303 PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; 304 PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL; 305 PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures = NULL; 306 PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL; 307 PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; 308 PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; 309 PFNGLBINDSAMPLERSPROC glad_glBindSamplers = NULL; 310 PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; 311 PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit = NULL; 312 PFNGLBINDTEXTURESPROC glad_glBindTextures = NULL; 313 PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL; 314 PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; 315 PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL; 316 PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers = NULL; 317 PFNGLBITMAPPROC glad_glBitmap = NULL; 318 PFNGLBLENDBARRIERPROC glad_glBlendBarrier = NULL; 319 PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; 320 PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; 321 PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; 322 PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei = NULL; 323 PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi = NULL; 324 PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; 325 PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; 326 PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei = NULL; 327 PFNGLBLENDFUNCIPROC glad_glBlendFunci = NULL; 328 PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; 329 PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer = NULL; 330 PFNGLBUFFERDATAPROC glad_glBufferData = NULL; 331 PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL; 332 PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; 333 PFNGLCALLLISTPROC glad_glCallList = NULL; 334 PFNGLCALLLISTSPROC glad_glCallLists = NULL; 335 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 336 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus = NULL; 337 PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; 338 PFNGLCLEARPROC glad_glClear = NULL; 339 PFNGLCLEARACCUMPROC glad_glClearAccum = NULL; 340 PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL; 341 PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL; 342 PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; 343 PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL; 344 PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL; 345 PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL; 346 PFNGLCLEARCOLORPROC glad_glClearColor = NULL; 347 PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; 348 PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL; 349 PFNGLCLEARINDEXPROC glad_glClearIndex = NULL; 350 PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData = NULL; 351 PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData = NULL; 352 PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi = NULL; 353 PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv = NULL; 354 PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv = NULL; 355 PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv = NULL; 356 PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; 357 PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL; 358 PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL; 359 PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL; 360 PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; 361 PFNGLCLIPCONTROLPROC glad_glClipControl = NULL; 362 PFNGLCLIPPLANEPROC glad_glClipPlane = NULL; 363 PFNGLCOLOR3BPROC glad_glColor3b = NULL; 364 PFNGLCOLOR3BVPROC glad_glColor3bv = NULL; 365 PFNGLCOLOR3DPROC glad_glColor3d = NULL; 366 PFNGLCOLOR3DVPROC glad_glColor3dv = NULL; 367 PFNGLCOLOR3FPROC glad_glColor3f = NULL; 368 PFNGLCOLOR3FVPROC glad_glColor3fv = NULL; 369 PFNGLCOLOR3IPROC glad_glColor3i = NULL; 370 PFNGLCOLOR3IVPROC glad_glColor3iv = NULL; 371 PFNGLCOLOR3SPROC glad_glColor3s = NULL; 372 PFNGLCOLOR3SVPROC glad_glColor3sv = NULL; 373 PFNGLCOLOR3UBPROC glad_glColor3ub = NULL; 374 PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL; 375 PFNGLCOLOR3UIPROC glad_glColor3ui = NULL; 376 PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL; 377 PFNGLCOLOR3USPROC glad_glColor3us = NULL; 378 PFNGLCOLOR3USVPROC glad_glColor3usv = NULL; 379 PFNGLCOLOR4BPROC glad_glColor4b = NULL; 380 PFNGLCOLOR4BVPROC glad_glColor4bv = NULL; 381 PFNGLCOLOR4DPROC glad_glColor4d = NULL; 382 PFNGLCOLOR4DVPROC glad_glColor4dv = NULL; 383 PFNGLCOLOR4FPROC glad_glColor4f = NULL; 384 PFNGLCOLOR4FVPROC glad_glColor4fv = NULL; 385 PFNGLCOLOR4IPROC glad_glColor4i = NULL; 386 PFNGLCOLOR4IVPROC glad_glColor4iv = NULL; 387 PFNGLCOLOR4SPROC glad_glColor4s = NULL; 388 PFNGLCOLOR4SVPROC glad_glColor4sv = NULL; 389 PFNGLCOLOR4UBPROC glad_glColor4ub = NULL; 390 PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL; 391 PFNGLCOLOR4UIPROC glad_glColor4ui = NULL; 392 PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL; 393 PFNGLCOLOR4USPROC glad_glColor4us = NULL; 394 PFNGLCOLOR4USVPROC glad_glColor4usv = NULL; 395 PFNGLCOLORMASKPROC glad_glColorMask = NULL; 396 PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; 397 PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL; 398 PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL; 399 PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL; 400 PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL; 401 PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL; 402 PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL; 403 PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; 404 PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; 405 PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; 406 PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL; 407 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; 408 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; 409 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; 410 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D = NULL; 411 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D = NULL; 412 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D = NULL; 413 PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; 414 PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL; 415 PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData = NULL; 416 PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL; 417 PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; 418 PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; 419 PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; 420 PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; 421 PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; 422 PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D = NULL; 423 PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D = NULL; 424 PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D = NULL; 425 PFNGLCREATEBUFFERSPROC glad_glCreateBuffers = NULL; 426 PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers = NULL; 427 PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; 428 PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines = NULL; 429 PFNGLCREATEQUERIESPROC glad_glCreateQueries = NULL; 430 PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers = NULL; 431 PFNGLCREATESAMPLERSPROC glad_glCreateSamplers = NULL; 432 PFNGLCREATESHADERPROC glad_glCreateShader = NULL; 433 PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL; 434 PFNGLCREATETEXTURESPROC glad_glCreateTextures = NULL; 435 PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks = NULL; 436 PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays = NULL; 437 PFNGLCULLFACEPROC glad_glCullFace = NULL; 438 PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL; 439 PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL; 440 PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL; 441 PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; 442 PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; 443 PFNGLDELETELISTSPROC glad_glDeleteLists = NULL; 444 PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; 445 PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL; 446 PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; 447 PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; 448 PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL; 449 PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; 450 PFNGLDELETESYNCPROC glad_glDeleteSync = NULL; 451 PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; 452 PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks = NULL; 453 PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL; 454 PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; 455 PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; 456 PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; 457 PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL; 458 PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL; 459 PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL; 460 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; 461 PFNGLDISABLEPROC glad_glDisable = NULL; 462 PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL; 463 PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib = NULL; 464 PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; 465 PFNGLDISABLEIPROC glad_glDisablei = NULL; 466 PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL; 467 PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect = NULL; 468 PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; 469 PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect = NULL; 470 PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL; 471 PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance = NULL; 472 PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; 473 PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL; 474 PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; 475 PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL; 476 PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect = NULL; 477 PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL; 478 PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL; 479 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; 480 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL; 481 PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL; 482 PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; 483 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; 484 PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL; 485 PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL; 486 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL; 487 PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL; 488 PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL; 489 PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL; 490 PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL; 491 PFNGLENABLEPROC glad_glEnable = NULL; 492 PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL; 493 PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib = NULL; 494 PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; 495 PFNGLENABLEIPROC glad_glEnablei = NULL; 496 PFNGLENDPROC glad_glEnd = NULL; 497 PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; 498 PFNGLENDLISTPROC glad_glEndList = NULL; 499 PFNGLENDQUERYPROC glad_glEndQuery = NULL; 500 PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL; 501 PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; 502 PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL; 503 PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL; 504 PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL; 505 PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL; 506 PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL; 507 PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL; 508 PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL; 509 PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL; 510 PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL; 511 PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL; 512 PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL; 513 PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL; 514 PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL; 515 PFNGLFENCESYNCPROC glad_glFenceSync = NULL; 516 PFNGLFINISHPROC glad_glFinish = NULL; 517 PFNGLFLUSHPROC glad_glFlush = NULL; 518 PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; 519 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange = NULL; 520 PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL; 521 PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL; 522 PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL; 523 PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL; 524 PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL; 525 PFNGLFOGFPROC glad_glFogf = NULL; 526 PFNGLFOGFVPROC glad_glFogfv = NULL; 527 PFNGLFOGIPROC glad_glFogi = NULL; 528 PFNGLFOGIVPROC glad_glFogiv = NULL; 529 PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL; 530 PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; 531 PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; 532 PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; 533 PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; 534 PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; 535 PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; 536 PFNGLFRONTFACEPROC glad_glFrontFace = NULL; 537 PFNGLFRUSTUMPROC glad_glFrustum = NULL; 538 PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; 539 PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; 540 PFNGLGENLISTSPROC glad_glGenLists = NULL; 541 PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL; 542 PFNGLGENQUERIESPROC glad_glGenQueries = NULL; 543 PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; 544 PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL; 545 PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; 546 PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL; 547 PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; 548 PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; 549 PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap = NULL; 550 PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL; 551 PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; 552 PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL; 553 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName = NULL; 554 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv = NULL; 555 PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; 556 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL; 557 PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL; 558 PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL; 559 PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL; 560 PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; 561 PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; 562 PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL; 563 PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; 564 PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL; 565 PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; 566 PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; 567 PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; 568 PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL; 569 PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; 570 PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage = NULL; 571 PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage = NULL; 572 PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL; 573 PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL; 574 PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; 575 PFNGLGETERRORPROC glad_glGetError = NULL; 576 PFNGLGETFLOATI_VPROC glad_glGetFloati_v = NULL; 577 PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; 578 PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL; 579 PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; 580 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; 581 PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL; 582 PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus = NULL; 583 PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; 584 PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; 585 PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; 586 PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; 587 PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL; 588 PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL; 589 PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL; 590 PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL; 591 PFNGLGETMAPDVPROC glad_glGetMapdv = NULL; 592 PFNGLGETMAPFVPROC glad_glGetMapfv = NULL; 593 PFNGLGETMAPIVPROC glad_glGetMapiv = NULL; 594 PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL; 595 PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL; 596 PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; 597 PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v = NULL; 598 PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv = NULL; 599 PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv = NULL; 600 PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData = NULL; 601 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv = NULL; 602 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv = NULL; 603 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv = NULL; 604 PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL; 605 PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL; 606 PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL; 607 PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL; 608 PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL; 609 PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL; 610 PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL; 611 PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL; 612 PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; 613 PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL; 614 PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog = NULL; 615 PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv = NULL; 616 PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex = NULL; 617 PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation = NULL; 618 PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex = NULL; 619 PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName = NULL; 620 PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL; 621 PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL; 622 PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; 623 PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v = NULL; 624 PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv = NULL; 625 PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v = NULL; 626 PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv = NULL; 627 PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL; 628 PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; 629 PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; 630 PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL; 631 PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL; 632 PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL; 633 PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; 634 PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL; 635 PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL; 636 PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL; 637 PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL; 638 PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; 639 PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL; 640 PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; 641 PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; 642 PFNGLGETSTRINGPROC glad_glGetString = NULL; 643 PFNGLGETSTRINGIPROC glad_glGetStringi = NULL; 644 PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL; 645 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL; 646 PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; 647 PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL; 648 PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL; 649 PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL; 650 PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL; 651 PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL; 652 PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; 653 PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; 654 PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; 655 PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL; 656 PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; 657 PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; 658 PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; 659 PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage = NULL; 660 PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv = NULL; 661 PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv = NULL; 662 PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv = NULL; 663 PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv = NULL; 664 PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv = NULL; 665 PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv = NULL; 666 PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage = NULL; 667 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; 668 PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v = NULL; 669 PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v = NULL; 670 PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv = NULL; 671 PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; 672 PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; 673 PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; 674 PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv = NULL; 675 PFNGLGETUNIFORMDVPROC glad_glGetUniformdv = NULL; 676 PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; 677 PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; 678 PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; 679 PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv = NULL; 680 PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv = NULL; 681 PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv = NULL; 682 PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; 683 PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; 684 PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL; 685 PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; 686 PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; 687 PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; 688 PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; 689 PFNGLGETNCOLORTABLEPROC glad_glGetnColorTable = NULL; 690 PFNGLGETNCOMPRESSEDTEXIMAGEPROC glad_glGetnCompressedTexImage = NULL; 691 PFNGLGETNCONVOLUTIONFILTERPROC glad_glGetnConvolutionFilter = NULL; 692 PFNGLGETNHISTOGRAMPROC glad_glGetnHistogram = NULL; 693 PFNGLGETNMAPDVPROC glad_glGetnMapdv = NULL; 694 PFNGLGETNMAPFVPROC glad_glGetnMapfv = NULL; 695 PFNGLGETNMAPIVPROC glad_glGetnMapiv = NULL; 696 PFNGLGETNMINMAXPROC glad_glGetnMinmax = NULL; 697 PFNGLGETNPIXELMAPFVPROC glad_glGetnPixelMapfv = NULL; 698 PFNGLGETNPIXELMAPUIVPROC glad_glGetnPixelMapuiv = NULL; 699 PFNGLGETNPIXELMAPUSVPROC glad_glGetnPixelMapusv = NULL; 700 PFNGLGETNPOLYGONSTIPPLEPROC glad_glGetnPolygonStipple = NULL; 701 PFNGLGETNSEPARABLEFILTERPROC glad_glGetnSeparableFilter = NULL; 702 PFNGLGETNTEXIMAGEPROC glad_glGetnTexImage = NULL; 703 PFNGLGETNUNIFORMDVPROC glad_glGetnUniformdv = NULL; 704 PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv = NULL; 705 PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv = NULL; 706 PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv = NULL; 707 PFNGLHINTPROC glad_glHint = NULL; 708 PFNGLINDEXMASKPROC glad_glIndexMask = NULL; 709 PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL; 710 PFNGLINDEXDPROC glad_glIndexd = NULL; 711 PFNGLINDEXDVPROC glad_glIndexdv = NULL; 712 PFNGLINDEXFPROC glad_glIndexf = NULL; 713 PFNGLINDEXFVPROC glad_glIndexfv = NULL; 714 PFNGLINDEXIPROC glad_glIndexi = NULL; 715 PFNGLINDEXIVPROC glad_glIndexiv = NULL; 716 PFNGLINDEXSPROC glad_glIndexs = NULL; 717 PFNGLINDEXSVPROC glad_glIndexsv = NULL; 718 PFNGLINDEXUBPROC glad_glIndexub = NULL; 719 PFNGLINDEXUBVPROC glad_glIndexubv = NULL; 720 PFNGLINITNAMESPROC glad_glInitNames = NULL; 721 PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL; 722 PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL; 723 PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL; 724 PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL; 725 PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData = NULL; 726 PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData = NULL; 727 PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL; 728 PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL; 729 PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL; 730 PFNGLISBUFFERPROC glad_glIsBuffer = NULL; 731 PFNGLISENABLEDPROC glad_glIsEnabled = NULL; 732 PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; 733 PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; 734 PFNGLISLISTPROC glad_glIsList = NULL; 735 PFNGLISPROGRAMPROC glad_glIsProgram = NULL; 736 PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL; 737 PFNGLISQUERYPROC glad_glIsQuery = NULL; 738 PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; 739 PFNGLISSAMPLERPROC glad_glIsSampler = NULL; 740 PFNGLISSHADERPROC glad_glIsShader = NULL; 741 PFNGLISSYNCPROC glad_glIsSync = NULL; 742 PFNGLISTEXTUREPROC glad_glIsTexture = NULL; 743 PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL; 744 PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; 745 PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL; 746 PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL; 747 PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL; 748 PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL; 749 PFNGLLIGHTFPROC glad_glLightf = NULL; 750 PFNGLLIGHTFVPROC glad_glLightfv = NULL; 751 PFNGLLIGHTIPROC glad_glLighti = NULL; 752 PFNGLLIGHTIVPROC glad_glLightiv = NULL; 753 PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL; 754 PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; 755 PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; 756 PFNGLLISTBASEPROC glad_glListBase = NULL; 757 PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL; 758 PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL; 759 PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL; 760 PFNGLLOADNAMEPROC glad_glLoadName = NULL; 761 PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL; 762 PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL; 763 PFNGLLOGICOPPROC glad_glLogicOp = NULL; 764 PFNGLMAP1DPROC glad_glMap1d = NULL; 765 PFNGLMAP1FPROC glad_glMap1f = NULL; 766 PFNGLMAP2DPROC glad_glMap2d = NULL; 767 PFNGLMAP2FPROC glad_glMap2f = NULL; 768 PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; 769 PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; 770 PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL; 771 PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL; 772 PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL; 773 PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL; 774 PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer = NULL; 775 PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange = NULL; 776 PFNGLMATERIALFPROC glad_glMaterialf = NULL; 777 PFNGLMATERIALFVPROC glad_glMaterialfv = NULL; 778 PFNGLMATERIALIPROC glad_glMateriali = NULL; 779 PFNGLMATERIALIVPROC glad_glMaterialiv = NULL; 780 PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL; 781 PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL; 782 PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion = NULL; 783 PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL; 784 PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL; 785 PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL; 786 PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL; 787 PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL; 788 PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; 789 PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL; 790 PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC glad_glMultiDrawArraysIndirectCount = NULL; 791 PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; 792 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; 793 PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL; 794 PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC glad_glMultiDrawElementsIndirectCount = NULL; 795 PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL; 796 PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL; 797 PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL; 798 PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL; 799 PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL; 800 PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL; 801 PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL; 802 PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL; 803 PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL; 804 PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL; 805 PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL; 806 PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL; 807 PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL; 808 PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL; 809 PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL; 810 PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL; 811 PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL; 812 PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL; 813 PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL; 814 PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL; 815 PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL; 816 PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL; 817 PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL; 818 PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL; 819 PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL; 820 PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL; 821 PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL; 822 PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL; 823 PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL; 824 PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL; 825 PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL; 826 PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL; 827 PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL; 828 PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL; 829 PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL; 830 PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL; 831 PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL; 832 PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL; 833 PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL; 834 PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL; 835 PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData = NULL; 836 PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage = NULL; 837 PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData = NULL; 838 PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer = NULL; 839 PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers = NULL; 840 PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri = NULL; 841 PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer = NULL; 842 PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer = NULL; 843 PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture = NULL; 844 PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer = NULL; 845 PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage = NULL; 846 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample = NULL; 847 PFNGLNEWLISTPROC glad_glNewList = NULL; 848 PFNGLNORMAL3BPROC glad_glNormal3b = NULL; 849 PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL; 850 PFNGLNORMAL3DPROC glad_glNormal3d = NULL; 851 PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL; 852 PFNGLNORMAL3FPROC glad_glNormal3f = NULL; 853 PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL; 854 PFNGLNORMAL3IPROC glad_glNormal3i = NULL; 855 PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL; 856 PFNGLNORMAL3SPROC glad_glNormal3s = NULL; 857 PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL; 858 PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL; 859 PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL; 860 PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL; 861 PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL; 862 PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL; 863 PFNGLORTHOPROC glad_glOrtho = NULL; 864 PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL; 865 PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL; 866 PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL; 867 PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL; 868 PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL; 869 PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL; 870 PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL; 871 PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; 872 PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; 873 PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL; 874 PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL; 875 PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL; 876 PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; 877 PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; 878 PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; 879 PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL; 880 PFNGLPOINTSIZEPROC glad_glPointSize = NULL; 881 PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; 882 PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; 883 PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp = NULL; 884 PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL; 885 PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL; 886 PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL; 887 PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL; 888 PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL; 889 PFNGLPOPNAMEPROC glad_glPopName = NULL; 890 PFNGLPRIMITIVEBOUNDINGBOXPROC glad_glPrimitiveBoundingBox = NULL; 891 PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; 892 PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL; 893 PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL; 894 PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL; 895 PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL; 896 PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv = NULL; 897 PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f = NULL; 898 PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv = NULL; 899 PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i = NULL; 900 PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv = NULL; 901 PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui = NULL; 902 PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv = NULL; 903 PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d = NULL; 904 PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv = NULL; 905 PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f = NULL; 906 PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv = NULL; 907 PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i = NULL; 908 PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv = NULL; 909 PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui = NULL; 910 PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv = NULL; 911 PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d = NULL; 912 PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv = NULL; 913 PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f = NULL; 914 PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv = NULL; 915 PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i = NULL; 916 PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv = NULL; 917 PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui = NULL; 918 PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv = NULL; 919 PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d = NULL; 920 PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv = NULL; 921 PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f = NULL; 922 PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv = NULL; 923 PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i = NULL; 924 PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv = NULL; 925 PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui = NULL; 926 PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv = NULL; 927 PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv = NULL; 928 PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv = NULL; 929 PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv = NULL; 930 PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv = NULL; 931 PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv = NULL; 932 PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv = NULL; 933 PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv = NULL; 934 PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv = NULL; 935 PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv = NULL; 936 PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv = NULL; 937 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv = NULL; 938 PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv = NULL; 939 PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv = NULL; 940 PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv = NULL; 941 PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv = NULL; 942 PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL; 943 PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL; 944 PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL; 945 PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; 946 PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL; 947 PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL; 948 PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL; 949 PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL; 950 PFNGLPUSHNAMEPROC glad_glPushName = NULL; 951 PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; 952 PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL; 953 PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL; 954 PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL; 955 PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL; 956 PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL; 957 PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL; 958 PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL; 959 PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL; 960 PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL; 961 PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL; 962 PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL; 963 PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL; 964 PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL; 965 PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL; 966 PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL; 967 PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL; 968 PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL; 969 PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL; 970 PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL; 971 PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL; 972 PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL; 973 PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL; 974 PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL; 975 PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL; 976 PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; 977 PFNGLREADPIXELSPROC glad_glReadPixels = NULL; 978 PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL; 979 PFNGLRECTDPROC glad_glRectd = NULL; 980 PFNGLRECTDVPROC glad_glRectdv = NULL; 981 PFNGLRECTFPROC glad_glRectf = NULL; 982 PFNGLRECTFVPROC glad_glRectfv = NULL; 983 PFNGLRECTIPROC glad_glRecti = NULL; 984 PFNGLRECTIVPROC glad_glRectiv = NULL; 985 PFNGLRECTSPROC glad_glRects = NULL; 986 PFNGLRECTSVPROC glad_glRectsv = NULL; 987 PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL; 988 PFNGLRENDERMODEPROC glad_glRenderMode = NULL; 989 PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; 990 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; 991 PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL; 992 PFNGLROTATEDPROC glad_glRotated = NULL; 993 PFNGLROTATEFPROC glad_glRotatef = NULL; 994 PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; 995 PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; 996 PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; 997 PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL; 998 PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL; 999 PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; 1000 PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; 1001 PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; 1002 PFNGLSCALEDPROC glad_glScaled = NULL; 1003 PFNGLSCALEFPROC glad_glScalef = NULL; 1004 PFNGLSCISSORPROC glad_glScissor = NULL; 1005 PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL; 1006 PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL; 1007 PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL; 1008 PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL; 1009 PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL; 1010 PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL; 1011 PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL; 1012 PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL; 1013 PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL; 1014 PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL; 1015 PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL; 1016 PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL; 1017 PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL; 1018 PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL; 1019 PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL; 1020 PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL; 1021 PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL; 1022 PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL; 1023 PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL; 1024 PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL; 1025 PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL; 1026 PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL; 1027 PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL; 1028 PFNGLSHADEMODELPROC glad_glShadeModel = NULL; 1029 PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL; 1030 PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; 1031 PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL; 1032 PFNGLSPECIALIZESHADERPROC glad_glSpecializeShader = NULL; 1033 PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; 1034 PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; 1035 PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; 1036 PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; 1037 PFNGLSTENCILOPPROC glad_glStencilOp = NULL; 1038 PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; 1039 PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; 1040 PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL; 1041 PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL; 1042 PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL; 1043 PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL; 1044 PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL; 1045 PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL; 1046 PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL; 1047 PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL; 1048 PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL; 1049 PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL; 1050 PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL; 1051 PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL; 1052 PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL; 1053 PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL; 1054 PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL; 1055 PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL; 1056 PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL; 1057 PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL; 1058 PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL; 1059 PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL; 1060 PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL; 1061 PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL; 1062 PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL; 1063 PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL; 1064 PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL; 1065 PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL; 1066 PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL; 1067 PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL; 1068 PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL; 1069 PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL; 1070 PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL; 1071 PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL; 1072 PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL; 1073 PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL; 1074 PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL; 1075 PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL; 1076 PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL; 1077 PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL; 1078 PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL; 1079 PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL; 1080 PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL; 1081 PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL; 1082 PFNGLTEXENVFPROC glad_glTexEnvf = NULL; 1083 PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL; 1084 PFNGLTEXENVIPROC glad_glTexEnvi = NULL; 1085 PFNGLTEXENVIVPROC glad_glTexEnviv = NULL; 1086 PFNGLTEXGENDPROC glad_glTexGend = NULL; 1087 PFNGLTEXGENDVPROC glad_glTexGendv = NULL; 1088 PFNGLTEXGENFPROC glad_glTexGenf = NULL; 1089 PFNGLTEXGENFVPROC glad_glTexGenfv = NULL; 1090 PFNGLTEXGENIPROC glad_glTexGeni = NULL; 1091 PFNGLTEXGENIVPROC glad_glTexGeniv = NULL; 1092 PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; 1093 PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; 1094 PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; 1095 PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL; 1096 PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL; 1097 PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL; 1098 PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL; 1099 PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; 1100 PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; 1101 PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; 1102 PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; 1103 PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D = NULL; 1104 PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D = NULL; 1105 PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample = NULL; 1106 PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D = NULL; 1107 PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample = NULL; 1108 PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; 1109 PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; 1110 PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; 1111 PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier = NULL; 1112 PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer = NULL; 1113 PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange = NULL; 1114 PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv = NULL; 1115 PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv = NULL; 1116 PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf = NULL; 1117 PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv = NULL; 1118 PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri = NULL; 1119 PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv = NULL; 1120 PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D = NULL; 1121 PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D = NULL; 1122 PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample = NULL; 1123 PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D = NULL; 1124 PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample = NULL; 1125 PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D = NULL; 1126 PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D = NULL; 1127 PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D = NULL; 1128 PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL; 1129 PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase = NULL; 1130 PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange = NULL; 1131 PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; 1132 PFNGLTRANSLATEDPROC glad_glTranslated = NULL; 1133 PFNGLTRANSLATEFPROC glad_glTranslatef = NULL; 1134 PFNGLUNIFORM1DPROC glad_glUniform1d = NULL; 1135 PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL; 1136 PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; 1137 PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; 1138 PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; 1139 PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; 1140 PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL; 1141 PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL; 1142 PFNGLUNIFORM2DPROC glad_glUniform2d = NULL; 1143 PFNGLUNIFORM2DVPROC glad_glUniform2dv = NULL; 1144 PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; 1145 PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; 1146 PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; 1147 PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; 1148 PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL; 1149 PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL; 1150 PFNGLUNIFORM3DPROC glad_glUniform3d = NULL; 1151 PFNGLUNIFORM3DVPROC glad_glUniform3dv = NULL; 1152 PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; 1153 PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; 1154 PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; 1155 PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; 1156 PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL; 1157 PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL; 1158 PFNGLUNIFORM4DPROC glad_glUniform4d = NULL; 1159 PFNGLUNIFORM4DVPROC glad_glUniform4dv = NULL; 1160 PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; 1161 PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; 1162 PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; 1163 PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; 1164 PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL; 1165 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; 1166 PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL; 1167 PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv = NULL; 1168 PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; 1169 PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv = NULL; 1170 PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL; 1171 PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv = NULL; 1172 PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL; 1173 PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv = NULL; 1174 PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; 1175 PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv = NULL; 1176 PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL; 1177 PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv = NULL; 1178 PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL; 1179 PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv = NULL; 1180 PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; 1181 PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv = NULL; 1182 PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL; 1183 PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv = NULL; 1184 PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; 1185 PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL; 1186 PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; 1187 PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer = NULL; 1188 PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; 1189 PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL; 1190 PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; 1191 PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL; 1192 PFNGLVERTEX2DPROC glad_glVertex2d = NULL; 1193 PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL; 1194 PFNGLVERTEX2FPROC glad_glVertex2f = NULL; 1195 PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL; 1196 PFNGLVERTEX2IPROC glad_glVertex2i = NULL; 1197 PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL; 1198 PFNGLVERTEX2SPROC glad_glVertex2s = NULL; 1199 PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL; 1200 PFNGLVERTEX3DPROC glad_glVertex3d = NULL; 1201 PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL; 1202 PFNGLVERTEX3FPROC glad_glVertex3f = NULL; 1203 PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL; 1204 PFNGLVERTEX3IPROC glad_glVertex3i = NULL; 1205 PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL; 1206 PFNGLVERTEX3SPROC glad_glVertex3s = NULL; 1207 PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL; 1208 PFNGLVERTEX4DPROC glad_glVertex4d = NULL; 1209 PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL; 1210 PFNGLVERTEX4FPROC glad_glVertex4f = NULL; 1211 PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL; 1212 PFNGLVERTEX4IPROC glad_glVertex4i = NULL; 1213 PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL; 1214 PFNGLVERTEX4SPROC glad_glVertex4s = NULL; 1215 PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL; 1216 PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding = NULL; 1217 PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat = NULL; 1218 PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat = NULL; 1219 PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat = NULL; 1220 PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor = NULL; 1221 PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer = NULL; 1222 PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer = NULL; 1223 PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers = NULL; 1224 PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; 1225 PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; 1226 PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; 1227 PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; 1228 PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; 1229 PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; 1230 PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; 1231 PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; 1232 PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; 1233 PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; 1234 PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; 1235 PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; 1236 PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; 1237 PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; 1238 PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; 1239 PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; 1240 PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; 1241 PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; 1242 PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; 1243 PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; 1244 PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; 1245 PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; 1246 PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; 1247 PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; 1248 PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; 1249 PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; 1250 PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; 1251 PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; 1252 PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; 1253 PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; 1254 PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; 1255 PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; 1256 PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; 1257 PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; 1258 PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; 1259 PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; 1260 PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding = NULL; 1261 PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL; 1262 PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat = NULL; 1263 PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL; 1264 PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL; 1265 PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL; 1266 PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL; 1267 PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL; 1268 PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL; 1269 PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL; 1270 PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL; 1271 PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL; 1272 PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL; 1273 PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL; 1274 PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL; 1275 PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL; 1276 PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL; 1277 PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL; 1278 PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL; 1279 PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL; 1280 PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL; 1281 PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL; 1282 PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL; 1283 PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat = NULL; 1284 PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL; 1285 PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d = NULL; 1286 PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv = NULL; 1287 PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d = NULL; 1288 PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv = NULL; 1289 PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d = NULL; 1290 PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv = NULL; 1291 PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d = NULL; 1292 PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv = NULL; 1293 PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat = NULL; 1294 PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer = NULL; 1295 PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL; 1296 PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL; 1297 PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL; 1298 PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL; 1299 PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL; 1300 PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL; 1301 PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL; 1302 PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL; 1303 PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; 1304 PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor = NULL; 1305 PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL; 1306 PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL; 1307 PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL; 1308 PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL; 1309 PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL; 1310 PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL; 1311 PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL; 1312 PFNGLVIEWPORTPROC glad_glViewport = NULL; 1313 PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL; 1314 PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL; 1315 PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL; 1316 PFNGLWAITSYNCPROC glad_glWaitSync = NULL; 1317 PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL; 1318 PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL; 1319 PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL; 1320 PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL; 1321 PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL; 1322 PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL; 1323 PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL; 1324 PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL; 1325 PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL; 1326 PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL; 1327 PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL; 1328 PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL; 1329 PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL; 1330 PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL; 1331 PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL; 1332 PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL; 1333 static void load_GL_VERSION_1_0(GLADloadproc load) { 1334 if(!GLAD_GL_VERSION_1_0) return; 1335 glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); 1336 glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); 1337 glad_glHint = (PFNGLHINTPROC)load("glHint"); 1338 glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); 1339 glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); 1340 glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); 1341 glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); 1342 glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); 1343 glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); 1344 glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); 1345 glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); 1346 glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); 1347 glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); 1348 glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); 1349 glad_glClear = (PFNGLCLEARPROC)load("glClear"); 1350 glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); 1351 glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); 1352 glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); 1353 glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); 1354 glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); 1355 glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); 1356 glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); 1357 glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); 1358 glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); 1359 glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); 1360 glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); 1361 glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); 1362 glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); 1363 glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); 1364 glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); 1365 glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); 1366 glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); 1367 glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); 1368 glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); 1369 glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); 1370 glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); 1371 glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); 1372 glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); 1373 glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); 1374 glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); 1375 glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); 1376 glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); 1377 glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); 1378 glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); 1379 glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); 1380 glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); 1381 glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); 1382 glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); 1383 glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList"); 1384 glad_glEndList = (PFNGLENDLISTPROC)load("glEndList"); 1385 glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList"); 1386 glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists"); 1387 glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists"); 1388 glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists"); 1389 glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase"); 1390 glad_glBegin = (PFNGLBEGINPROC)load("glBegin"); 1391 glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap"); 1392 glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b"); 1393 glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv"); 1394 glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d"); 1395 glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv"); 1396 glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f"); 1397 glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv"); 1398 glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i"); 1399 glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv"); 1400 glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s"); 1401 glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv"); 1402 glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub"); 1403 glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv"); 1404 glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui"); 1405 glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv"); 1406 glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us"); 1407 glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv"); 1408 glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b"); 1409 glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv"); 1410 glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d"); 1411 glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv"); 1412 glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f"); 1413 glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv"); 1414 glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i"); 1415 glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv"); 1416 glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s"); 1417 glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv"); 1418 glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub"); 1419 glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv"); 1420 glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui"); 1421 glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv"); 1422 glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us"); 1423 glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv"); 1424 glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag"); 1425 glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv"); 1426 glad_glEnd = (PFNGLENDPROC)load("glEnd"); 1427 glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd"); 1428 glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv"); 1429 glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf"); 1430 glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv"); 1431 glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi"); 1432 glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv"); 1433 glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs"); 1434 glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv"); 1435 glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b"); 1436 glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv"); 1437 glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d"); 1438 glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv"); 1439 glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f"); 1440 glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv"); 1441 glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i"); 1442 glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv"); 1443 glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s"); 1444 glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv"); 1445 glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d"); 1446 glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv"); 1447 glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f"); 1448 glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv"); 1449 glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i"); 1450 glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv"); 1451 glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s"); 1452 glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv"); 1453 glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d"); 1454 glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv"); 1455 glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f"); 1456 glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv"); 1457 glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i"); 1458 glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv"); 1459 glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s"); 1460 glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv"); 1461 glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d"); 1462 glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv"); 1463 glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f"); 1464 glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv"); 1465 glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i"); 1466 glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv"); 1467 glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s"); 1468 glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv"); 1469 glad_glRectd = (PFNGLRECTDPROC)load("glRectd"); 1470 glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv"); 1471 glad_glRectf = (PFNGLRECTFPROC)load("glRectf"); 1472 glad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv"); 1473 glad_glRecti = (PFNGLRECTIPROC)load("glRecti"); 1474 glad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv"); 1475 glad_glRects = (PFNGLRECTSPROC)load("glRects"); 1476 glad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv"); 1477 glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d"); 1478 glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv"); 1479 glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f"); 1480 glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv"); 1481 glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i"); 1482 glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv"); 1483 glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s"); 1484 glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv"); 1485 glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d"); 1486 glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv"); 1487 glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f"); 1488 glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv"); 1489 glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i"); 1490 glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv"); 1491 glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s"); 1492 glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv"); 1493 glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d"); 1494 glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv"); 1495 glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC)load("glTexCoord3f"); 1496 glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)load("glTexCoord3fv"); 1497 glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC)load("glTexCoord3i"); 1498 glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)load("glTexCoord3iv"); 1499 glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC)load("glTexCoord3s"); 1500 glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)load("glTexCoord3sv"); 1501 glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC)load("glTexCoord4d"); 1502 glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)load("glTexCoord4dv"); 1503 glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC)load("glTexCoord4f"); 1504 glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)load("glTexCoord4fv"); 1505 glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC)load("glTexCoord4i"); 1506 glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)load("glTexCoord4iv"); 1507 glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC)load("glTexCoord4s"); 1508 glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)load("glTexCoord4sv"); 1509 glad_glVertex2d = (PFNGLVERTEX2DPROC)load("glVertex2d"); 1510 glad_glVertex2dv = (PFNGLVERTEX2DVPROC)load("glVertex2dv"); 1511 glad_glVertex2f = (PFNGLVERTEX2FPROC)load("glVertex2f"); 1512 glad_glVertex2fv = (PFNGLVERTEX2FVPROC)load("glVertex2fv"); 1513 glad_glVertex2i = (PFNGLVERTEX2IPROC)load("glVertex2i"); 1514 glad_glVertex2iv = (PFNGLVERTEX2IVPROC)load("glVertex2iv"); 1515 glad_glVertex2s = (PFNGLVERTEX2SPROC)load("glVertex2s"); 1516 glad_glVertex2sv = (PFNGLVERTEX2SVPROC)load("glVertex2sv"); 1517 glad_glVertex3d = (PFNGLVERTEX3DPROC)load("glVertex3d"); 1518 glad_glVertex3dv = (PFNGLVERTEX3DVPROC)load("glVertex3dv"); 1519 glad_glVertex3f = (PFNGLVERTEX3FPROC)load("glVertex3f"); 1520 glad_glVertex3fv = (PFNGLVERTEX3FVPROC)load("glVertex3fv"); 1521 glad_glVertex3i = (PFNGLVERTEX3IPROC)load("glVertex3i"); 1522 glad_glVertex3iv = (PFNGLVERTEX3IVPROC)load("glVertex3iv"); 1523 glad_glVertex3s = (PFNGLVERTEX3SPROC)load("glVertex3s"); 1524 glad_glVertex3sv = (PFNGLVERTEX3SVPROC)load("glVertex3sv"); 1525 glad_glVertex4d = (PFNGLVERTEX4DPROC)load("glVertex4d"); 1526 glad_glVertex4dv = (PFNGLVERTEX4DVPROC)load("glVertex4dv"); 1527 glad_glVertex4f = (PFNGLVERTEX4FPROC)load("glVertex4f"); 1528 glad_glVertex4fv = (PFNGLVERTEX4FVPROC)load("glVertex4fv"); 1529 glad_glVertex4i = (PFNGLVERTEX4IPROC)load("glVertex4i"); 1530 glad_glVertex4iv = (PFNGLVERTEX4IVPROC)load("glVertex4iv"); 1531 glad_glVertex4s = (PFNGLVERTEX4SPROC)load("glVertex4s"); 1532 glad_glVertex4sv = (PFNGLVERTEX4SVPROC)load("glVertex4sv"); 1533 glad_glClipPlane = (PFNGLCLIPPLANEPROC)load("glClipPlane"); 1534 glad_glColorMaterial = (PFNGLCOLORMATERIALPROC)load("glColorMaterial"); 1535 glad_glFogf = (PFNGLFOGFPROC)load("glFogf"); 1536 glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv"); 1537 glad_glFogi = (PFNGLFOGIPROC)load("glFogi"); 1538 glad_glFogiv = (PFNGLFOGIVPROC)load("glFogiv"); 1539 glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf"); 1540 glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv"); 1541 glad_glLighti = (PFNGLLIGHTIPROC)load("glLighti"); 1542 glad_glLightiv = (PFNGLLIGHTIVPROC)load("glLightiv"); 1543 glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf"); 1544 glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv"); 1545 glad_glLightModeli = (PFNGLLIGHTMODELIPROC)load("glLightModeli"); 1546 glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC)load("glLightModeliv"); 1547 glad_glLineStipple = (PFNGLLINESTIPPLEPROC)load("glLineStipple"); 1548 glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf"); 1549 glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv"); 1550 glad_glMateriali = (PFNGLMATERIALIPROC)load("glMateriali"); 1551 glad_glMaterialiv = (PFNGLMATERIALIVPROC)load("glMaterialiv"); 1552 glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)load("glPolygonStipple"); 1553 glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel"); 1554 glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf"); 1555 glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv"); 1556 glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi"); 1557 glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv"); 1558 glad_glTexGend = (PFNGLTEXGENDPROC)load("glTexGend"); 1559 glad_glTexGendv = (PFNGLTEXGENDVPROC)load("glTexGendv"); 1560 glad_glTexGenf = (PFNGLTEXGENFPROC)load("glTexGenf"); 1561 glad_glTexGenfv = (PFNGLTEXGENFVPROC)load("glTexGenfv"); 1562 glad_glTexGeni = (PFNGLTEXGENIPROC)load("glTexGeni"); 1563 glad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv"); 1564 glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer"); 1565 glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer"); 1566 glad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode"); 1567 glad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames"); 1568 glad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName"); 1569 glad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough"); 1570 glad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName"); 1571 glad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName"); 1572 glad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum"); 1573 glad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex"); 1574 glad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask"); 1575 glad_glAccum = (PFNGLACCUMPROC)load("glAccum"); 1576 glad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib"); 1577 glad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib"); 1578 glad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d"); 1579 glad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f"); 1580 glad_glMap2d = (PFNGLMAP2DPROC)load("glMap2d"); 1581 glad_glMap2f = (PFNGLMAP2FPROC)load("glMap2f"); 1582 glad_glMapGrid1d = (PFNGLMAPGRID1DPROC)load("glMapGrid1d"); 1583 glad_glMapGrid1f = (PFNGLMAPGRID1FPROC)load("glMapGrid1f"); 1584 glad_glMapGrid2d = (PFNGLMAPGRID2DPROC)load("glMapGrid2d"); 1585 glad_glMapGrid2f = (PFNGLMAPGRID2FPROC)load("glMapGrid2f"); 1586 glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC)load("glEvalCoord1d"); 1587 glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)load("glEvalCoord1dv"); 1588 glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC)load("glEvalCoord1f"); 1589 glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)load("glEvalCoord1fv"); 1590 glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC)load("glEvalCoord2d"); 1591 glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)load("glEvalCoord2dv"); 1592 glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC)load("glEvalCoord2f"); 1593 glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)load("glEvalCoord2fv"); 1594 glad_glEvalMesh1 = (PFNGLEVALMESH1PROC)load("glEvalMesh1"); 1595 glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC)load("glEvalPoint1"); 1596 glad_glEvalMesh2 = (PFNGLEVALMESH2PROC)load("glEvalMesh2"); 1597 glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC)load("glEvalPoint2"); 1598 glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc"); 1599 glad_glPixelZoom = (PFNGLPIXELZOOMPROC)load("glPixelZoom"); 1600 glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)load("glPixelTransferf"); 1601 glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)load("glPixelTransferi"); 1602 glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC)load("glPixelMapfv"); 1603 glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)load("glPixelMapuiv"); 1604 glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC)load("glPixelMapusv"); 1605 glad_glCopyPixels = (PFNGLCOPYPIXELSPROC)load("glCopyPixels"); 1606 glad_glDrawPixels = (PFNGLDRAWPIXELSPROC)load("glDrawPixels"); 1607 glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC)load("glGetClipPlane"); 1608 glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv"); 1609 glad_glGetLightiv = (PFNGLGETLIGHTIVPROC)load("glGetLightiv"); 1610 glad_glGetMapdv = (PFNGLGETMAPDVPROC)load("glGetMapdv"); 1611 glad_glGetMapfv = (PFNGLGETMAPFVPROC)load("glGetMapfv"); 1612 glad_glGetMapiv = (PFNGLGETMAPIVPROC)load("glGetMapiv"); 1613 glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv"); 1614 glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC)load("glGetMaterialiv"); 1615 glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)load("glGetPixelMapfv"); 1616 glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)load("glGetPixelMapuiv"); 1617 glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)load("glGetPixelMapusv"); 1618 glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)load("glGetPolygonStipple"); 1619 glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv"); 1620 glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv"); 1621 glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC)load("glGetTexGendv"); 1622 glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC)load("glGetTexGenfv"); 1623 glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC)load("glGetTexGeniv"); 1624 glad_glIsList = (PFNGLISLISTPROC)load("glIsList"); 1625 glad_glFrustum = (PFNGLFRUSTUMPROC)load("glFrustum"); 1626 glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity"); 1627 glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf"); 1628 glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC)load("glLoadMatrixd"); 1629 glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode"); 1630 glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf"); 1631 glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC)load("glMultMatrixd"); 1632 glad_glOrtho = (PFNGLORTHOPROC)load("glOrtho"); 1633 glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix"); 1634 glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix"); 1635 glad_glRotated = (PFNGLROTATEDPROC)load("glRotated"); 1636 glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef"); 1637 glad_glScaled = (PFNGLSCALEDPROC)load("glScaled"); 1638 glad_glScalef = (PFNGLSCALEFPROC)load("glScalef"); 1639 glad_glTranslated = (PFNGLTRANSLATEDPROC)load("glTranslated"); 1640 glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef"); 1641 } 1642 static void load_GL_VERSION_1_1(GLADloadproc load) { 1643 if(!GLAD_GL_VERSION_1_1) return; 1644 glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); 1645 glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); 1646 glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); 1647 glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); 1648 glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D"); 1649 glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); 1650 glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D"); 1651 glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); 1652 glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D"); 1653 glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); 1654 glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); 1655 glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); 1656 glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); 1657 glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); 1658 glad_glArrayElement = (PFNGLARRAYELEMENTPROC)load("glArrayElement"); 1659 glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer"); 1660 glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState"); 1661 glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)load("glEdgeFlagPointer"); 1662 glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState"); 1663 glad_glIndexPointer = (PFNGLINDEXPOINTERPROC)load("glIndexPointer"); 1664 glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)load("glInterleavedArrays"); 1665 glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer"); 1666 glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer"); 1667 glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer"); 1668 glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)load("glAreTexturesResident"); 1669 glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)load("glPrioritizeTextures"); 1670 glad_glIndexub = (PFNGLINDEXUBPROC)load("glIndexub"); 1671 glad_glIndexubv = (PFNGLINDEXUBVPROC)load("glIndexubv"); 1672 glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)load("glPopClientAttrib"); 1673 glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)load("glPushClientAttrib"); 1674 } 1675 static void load_GL_VERSION_1_2(GLADloadproc load) { 1676 if(!GLAD_GL_VERSION_1_2) return; 1677 glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); 1678 glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); 1679 glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); 1680 glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); 1681 } 1682 static void load_GL_VERSION_1_3(GLADloadproc load) { 1683 if(!GLAD_GL_VERSION_1_3) return; 1684 glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); 1685 glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); 1686 glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); 1687 glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); 1688 glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D"); 1689 glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); 1690 glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); 1691 glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D"); 1692 glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage"); 1693 glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture"); 1694 glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)load("glMultiTexCoord1d"); 1695 glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)load("glMultiTexCoord1dv"); 1696 glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)load("glMultiTexCoord1f"); 1697 glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)load("glMultiTexCoord1fv"); 1698 glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)load("glMultiTexCoord1i"); 1699 glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)load("glMultiTexCoord1iv"); 1700 glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)load("glMultiTexCoord1s"); 1701 glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)load("glMultiTexCoord1sv"); 1702 glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)load("glMultiTexCoord2d"); 1703 glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)load("glMultiTexCoord2dv"); 1704 glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)load("glMultiTexCoord2f"); 1705 glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)load("glMultiTexCoord2fv"); 1706 glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)load("glMultiTexCoord2i"); 1707 glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)load("glMultiTexCoord2iv"); 1708 glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)load("glMultiTexCoord2s"); 1709 glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)load("glMultiTexCoord2sv"); 1710 glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)load("glMultiTexCoord3d"); 1711 glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)load("glMultiTexCoord3dv"); 1712 glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)load("glMultiTexCoord3f"); 1713 glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)load("glMultiTexCoord3fv"); 1714 glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)load("glMultiTexCoord3i"); 1715 glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)load("glMultiTexCoord3iv"); 1716 glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)load("glMultiTexCoord3s"); 1717 glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)load("glMultiTexCoord3sv"); 1718 glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)load("glMultiTexCoord4d"); 1719 glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)load("glMultiTexCoord4dv"); 1720 glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f"); 1721 glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)load("glMultiTexCoord4fv"); 1722 glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)load("glMultiTexCoord4i"); 1723 glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)load("glMultiTexCoord4iv"); 1724 glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)load("glMultiTexCoord4s"); 1725 glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)load("glMultiTexCoord4sv"); 1726 glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)load("glLoadTransposeMatrixf"); 1727 glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)load("glLoadTransposeMatrixd"); 1728 glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)load("glMultTransposeMatrixf"); 1729 glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)load("glMultTransposeMatrixd"); 1730 } 1731 static void load_GL_VERSION_1_4(GLADloadproc load) { 1732 if(!GLAD_GL_VERSION_1_4) return; 1733 glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); 1734 glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays"); 1735 glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements"); 1736 glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf"); 1737 glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); 1738 glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri"); 1739 glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv"); 1740 glad_glFogCoordf = (PFNGLFOGCOORDFPROC)load("glFogCoordf"); 1741 glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC)load("glFogCoordfv"); 1742 glad_glFogCoordd = (PFNGLFOGCOORDDPROC)load("glFogCoordd"); 1743 glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC)load("glFogCoorddv"); 1744 glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)load("glFogCoordPointer"); 1745 glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)load("glSecondaryColor3b"); 1746 glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)load("glSecondaryColor3bv"); 1747 glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)load("glSecondaryColor3d"); 1748 glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)load("glSecondaryColor3dv"); 1749 glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)load("glSecondaryColor3f"); 1750 glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)load("glSecondaryColor3fv"); 1751 glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)load("glSecondaryColor3i"); 1752 glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)load("glSecondaryColor3iv"); 1753 glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)load("glSecondaryColor3s"); 1754 glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)load("glSecondaryColor3sv"); 1755 glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)load("glSecondaryColor3ub"); 1756 glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)load("glSecondaryColor3ubv"); 1757 glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)load("glSecondaryColor3ui"); 1758 glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)load("glSecondaryColor3uiv"); 1759 glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)load("glSecondaryColor3us"); 1760 glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)load("glSecondaryColor3usv"); 1761 glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)load("glSecondaryColorPointer"); 1762 glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC)load("glWindowPos2d"); 1763 glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)load("glWindowPos2dv"); 1764 glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC)load("glWindowPos2f"); 1765 glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)load("glWindowPos2fv"); 1766 glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC)load("glWindowPos2i"); 1767 glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)load("glWindowPos2iv"); 1768 glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC)load("glWindowPos2s"); 1769 glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)load("glWindowPos2sv"); 1770 glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC)load("glWindowPos3d"); 1771 glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)load("glWindowPos3dv"); 1772 glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC)load("glWindowPos3f"); 1773 glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)load("glWindowPos3fv"); 1774 glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC)load("glWindowPos3i"); 1775 glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)load("glWindowPos3iv"); 1776 glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC)load("glWindowPos3s"); 1777 glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)load("glWindowPos3sv"); 1778 glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); 1779 glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); 1780 } 1781 static void load_GL_VERSION_1_5(GLADloadproc load) { 1782 if(!GLAD_GL_VERSION_1_5) return; 1783 glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); 1784 glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); 1785 glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); 1786 glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); 1787 glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); 1788 glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); 1789 glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv"); 1790 glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); 1791 glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); 1792 glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); 1793 glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); 1794 glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); 1795 glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); 1796 glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); 1797 glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData"); 1798 glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer"); 1799 glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); 1800 glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); 1801 glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); 1802 } 1803 static void load_GL_VERSION_2_0(GLADloadproc load) { 1804 if(!GLAD_GL_VERSION_2_0) return; 1805 glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); 1806 glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); 1807 glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); 1808 glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); 1809 glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); 1810 glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); 1811 glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); 1812 glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); 1813 glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); 1814 glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); 1815 glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); 1816 glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); 1817 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); 1818 glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); 1819 glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); 1820 glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); 1821 glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); 1822 glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); 1823 glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); 1824 glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); 1825 glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); 1826 glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); 1827 glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); 1828 glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); 1829 glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); 1830 glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); 1831 glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); 1832 glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv"); 1833 glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); 1834 glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); 1835 glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); 1836 glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); 1837 glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); 1838 glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); 1839 glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); 1840 glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); 1841 glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); 1842 glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); 1843 glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); 1844 glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); 1845 glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); 1846 glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); 1847 glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); 1848 glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); 1849 glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); 1850 glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); 1851 glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); 1852 glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); 1853 glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); 1854 glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); 1855 glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); 1856 glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); 1857 glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); 1858 glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); 1859 glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); 1860 glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); 1861 glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d"); 1862 glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv"); 1863 glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); 1864 glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); 1865 glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s"); 1866 glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv"); 1867 glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d"); 1868 glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv"); 1869 glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); 1870 glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); 1871 glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s"); 1872 glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv"); 1873 glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d"); 1874 glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv"); 1875 glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); 1876 glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); 1877 glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s"); 1878 glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv"); 1879 glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv"); 1880 glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv"); 1881 glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv"); 1882 glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub"); 1883 glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv"); 1884 glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv"); 1885 glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv"); 1886 glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv"); 1887 glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d"); 1888 glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv"); 1889 glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); 1890 glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); 1891 glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv"); 1892 glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s"); 1893 glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv"); 1894 glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv"); 1895 glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv"); 1896 glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv"); 1897 glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); 1898 } 1899 static void load_GL_VERSION_2_1(GLADloadproc load) { 1900 if(!GLAD_GL_VERSION_2_1) return; 1901 glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); 1902 glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); 1903 glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); 1904 glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); 1905 glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); 1906 glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); 1907 } 1908 static void load_GL_VERSION_3_0(GLADloadproc load) { 1909 if(!GLAD_GL_VERSION_3_0) return; 1910 glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski"); 1911 glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v"); 1912 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); 1913 glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei"); 1914 glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei"); 1915 glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi"); 1916 glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback"); 1917 glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback"); 1918 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); 1919 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); 1920 glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings"); 1921 glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying"); 1922 glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor"); 1923 glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender"); 1924 glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender"); 1925 glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer"); 1926 glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv"); 1927 glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv"); 1928 glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i"); 1929 glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i"); 1930 glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i"); 1931 glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i"); 1932 glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui"); 1933 glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui"); 1934 glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui"); 1935 glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui"); 1936 glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv"); 1937 glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv"); 1938 glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv"); 1939 glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv"); 1940 glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv"); 1941 glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv"); 1942 glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv"); 1943 glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv"); 1944 glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv"); 1945 glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv"); 1946 glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv"); 1947 glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv"); 1948 glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv"); 1949 glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation"); 1950 glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation"); 1951 glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui"); 1952 glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui"); 1953 glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui"); 1954 glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui"); 1955 glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv"); 1956 glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv"); 1957 glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv"); 1958 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); 1959 glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv"); 1960 glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv"); 1961 glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv"); 1962 glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv"); 1963 glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv"); 1964 glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv"); 1965 glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv"); 1966 glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi"); 1967 glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi"); 1968 glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); 1969 glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); 1970 glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); 1971 glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); 1972 glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); 1973 glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); 1974 glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); 1975 glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); 1976 glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); 1977 glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); 1978 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); 1979 glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D"); 1980 glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); 1981 glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D"); 1982 glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); 1983 glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); 1984 glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); 1985 glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); 1986 glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); 1987 glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); 1988 glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); 1989 glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); 1990 glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); 1991 glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); 1992 glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); 1993 glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); 1994 } 1995 static void load_GL_VERSION_3_1(GLADloadproc load) { 1996 if(!GLAD_GL_VERSION_3_1) return; 1997 glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); 1998 glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); 1999 glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer"); 2000 glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex"); 2001 glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); 2002 glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); 2003 glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); 2004 glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName"); 2005 glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); 2006 glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); 2007 glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); 2008 glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); 2009 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); 2010 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); 2011 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); 2012 } 2013 static void load_GL_VERSION_3_2(GLADloadproc load) { 2014 if(!GLAD_GL_VERSION_3_2) return; 2015 glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); 2016 glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); 2017 glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); 2018 glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex"); 2019 glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex"); 2020 glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); 2021 glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); 2022 glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); 2023 glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); 2024 glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); 2025 glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); 2026 glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); 2027 glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); 2028 glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); 2029 glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture"); 2030 glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample"); 2031 glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample"); 2032 glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); 2033 glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); 2034 } 2035 static void load_GL_VERSION_3_3(GLADloadproc load) { 2036 if(!GLAD_GL_VERSION_3_3) return; 2037 glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed"); 2038 glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex"); 2039 glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); 2040 glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); 2041 glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); 2042 glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); 2043 glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); 2044 glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); 2045 glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); 2046 glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); 2047 glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv"); 2048 glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv"); 2049 glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); 2050 glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv"); 2051 glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); 2052 glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv"); 2053 glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter"); 2054 glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v"); 2055 glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v"); 2056 glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor"); 2057 glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui"); 2058 glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv"); 2059 glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui"); 2060 glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv"); 2061 glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui"); 2062 glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv"); 2063 glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui"); 2064 glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv"); 2065 glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui"); 2066 glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv"); 2067 glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui"); 2068 glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv"); 2069 glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui"); 2070 glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv"); 2071 glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui"); 2072 glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv"); 2073 glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui"); 2074 glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv"); 2075 glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui"); 2076 glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv"); 2077 glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui"); 2078 glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv"); 2079 glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui"); 2080 glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv"); 2081 glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui"); 2082 glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv"); 2083 glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui"); 2084 glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv"); 2085 glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui"); 2086 glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv"); 2087 glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui"); 2088 glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv"); 2089 glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui"); 2090 glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv"); 2091 glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui"); 2092 glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv"); 2093 glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); 2094 glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); 2095 } 2096 static void load_GL_VERSION_4_0(GLADloadproc load) { 2097 if(!GLAD_GL_VERSION_4_0) return; 2098 glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading"); 2099 glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi"); 2100 glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei"); 2101 glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci"); 2102 glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei"); 2103 glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect"); 2104 glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect"); 2105 glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d"); 2106 glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d"); 2107 glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d"); 2108 glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d"); 2109 glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv"); 2110 glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv"); 2111 glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv"); 2112 glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv"); 2113 glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv"); 2114 glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv"); 2115 glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv"); 2116 glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv"); 2117 glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv"); 2118 glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv"); 2119 glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv"); 2120 glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv"); 2121 glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv"); 2122 glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv"); 2123 glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation"); 2124 glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex"); 2125 glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv"); 2126 glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName"); 2127 glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName"); 2128 glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv"); 2129 glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv"); 2130 glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv"); 2131 glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri"); 2132 glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv"); 2133 glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback"); 2134 glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks"); 2135 glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks"); 2136 glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback"); 2137 glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback"); 2138 glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback"); 2139 glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback"); 2140 glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream"); 2141 glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed"); 2142 glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed"); 2143 glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv"); 2144 } 2145 static void load_GL_VERSION_4_1(GLADloadproc load) { 2146 if(!GLAD_GL_VERSION_4_1) return; 2147 glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler"); 2148 glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary"); 2149 glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat"); 2150 glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef"); 2151 glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf"); 2152 glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary"); 2153 glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary"); 2154 glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); 2155 glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages"); 2156 glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram"); 2157 glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv"); 2158 glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline"); 2159 glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines"); 2160 glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines"); 2161 glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline"); 2162 glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv"); 2163 glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); 2164 glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i"); 2165 glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv"); 2166 glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f"); 2167 glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv"); 2168 glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d"); 2169 glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv"); 2170 glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui"); 2171 glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv"); 2172 glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i"); 2173 glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv"); 2174 glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f"); 2175 glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv"); 2176 glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d"); 2177 glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv"); 2178 glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui"); 2179 glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv"); 2180 glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i"); 2181 glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv"); 2182 glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f"); 2183 glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv"); 2184 glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d"); 2185 glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv"); 2186 glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui"); 2187 glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv"); 2188 glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i"); 2189 glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv"); 2190 glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f"); 2191 glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv"); 2192 glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d"); 2193 glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv"); 2194 glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui"); 2195 glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv"); 2196 glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv"); 2197 glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv"); 2198 glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv"); 2199 glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv"); 2200 glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv"); 2201 glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv"); 2202 glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv"); 2203 glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv"); 2204 glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv"); 2205 glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv"); 2206 glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv"); 2207 glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv"); 2208 glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv"); 2209 glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv"); 2210 glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv"); 2211 glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv"); 2212 glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv"); 2213 glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv"); 2214 glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline"); 2215 glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog"); 2216 glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d"); 2217 glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d"); 2218 glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d"); 2219 glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d"); 2220 glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv"); 2221 glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv"); 2222 glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv"); 2223 glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv"); 2224 glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer"); 2225 glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv"); 2226 glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv"); 2227 glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf"); 2228 glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv"); 2229 glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv"); 2230 glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed"); 2231 glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv"); 2232 glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv"); 2233 glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed"); 2234 glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v"); 2235 glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v"); 2236 } 2237 static void load_GL_VERSION_4_2(GLADloadproc load) { 2238 if(!GLAD_GL_VERSION_4_2) return; 2239 glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance"); 2240 glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance"); 2241 glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance"); 2242 glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ"); 2243 glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv"); 2244 glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture"); 2245 glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier"); 2246 glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D"); 2247 glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D"); 2248 glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D"); 2249 glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced"); 2250 glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced"); 2251 } 2252 static void load_GL_VERSION_4_3(GLADloadproc load) { 2253 if(!GLAD_GL_VERSION_4_3) return; 2254 glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData"); 2255 glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData"); 2256 glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute"); 2257 glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect"); 2258 glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData"); 2259 glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri"); 2260 glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv"); 2261 glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v"); 2262 glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage"); 2263 glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage"); 2264 glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData"); 2265 glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData"); 2266 glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer"); 2267 glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer"); 2268 glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect"); 2269 glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect"); 2270 glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv"); 2271 glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex"); 2272 glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName"); 2273 glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv"); 2274 glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation"); 2275 glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex"); 2276 glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding"); 2277 glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange"); 2278 glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample"); 2279 glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample"); 2280 glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView"); 2281 glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer"); 2282 glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat"); 2283 glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat"); 2284 glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat"); 2285 glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding"); 2286 glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor"); 2287 glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl"); 2288 glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert"); 2289 glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback"); 2290 glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog"); 2291 glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup"); 2292 glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup"); 2293 glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel"); 2294 glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel"); 2295 glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel"); 2296 glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel"); 2297 glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); 2298 } 2299 static void load_GL_VERSION_4_4(GLADloadproc load) { 2300 if(!GLAD_GL_VERSION_4_4) return; 2301 glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage"); 2302 glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage"); 2303 glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage"); 2304 glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase"); 2305 glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange"); 2306 glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures"); 2307 glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers"); 2308 glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures"); 2309 glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers"); 2310 } 2311 static void load_GL_VERSION_4_5(GLADloadproc load) { 2312 if(!GLAD_GL_VERSION_4_5) return; 2313 glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl"); 2314 glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks"); 2315 glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase"); 2316 glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange"); 2317 glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv"); 2318 glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v"); 2319 glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v"); 2320 glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers"); 2321 glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage"); 2322 glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData"); 2323 glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData"); 2324 glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData"); 2325 glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData"); 2326 glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData"); 2327 glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer"); 2328 glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange"); 2329 glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer"); 2330 glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange"); 2331 glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv"); 2332 glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v"); 2333 glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv"); 2334 glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData"); 2335 glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers"); 2336 glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer"); 2337 glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri"); 2338 glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture"); 2339 glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer"); 2340 glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer"); 2341 glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers"); 2342 glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer"); 2343 glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData"); 2344 glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData"); 2345 glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv"); 2346 glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv"); 2347 glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv"); 2348 glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi"); 2349 glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer"); 2350 glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus"); 2351 glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv"); 2352 glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv"); 2353 glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers"); 2354 glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage"); 2355 glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample"); 2356 glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv"); 2357 glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures"); 2358 glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer"); 2359 glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange"); 2360 glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D"); 2361 glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D"); 2362 glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D"); 2363 glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample"); 2364 glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample"); 2365 glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D"); 2366 glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D"); 2367 glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D"); 2368 glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D"); 2369 glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D"); 2370 glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D"); 2371 glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D"); 2372 glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D"); 2373 glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D"); 2374 glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf"); 2375 glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv"); 2376 glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri"); 2377 glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv"); 2378 glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv"); 2379 glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv"); 2380 glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap"); 2381 glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit"); 2382 glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage"); 2383 glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage"); 2384 glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv"); 2385 glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv"); 2386 glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv"); 2387 glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv"); 2388 glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv"); 2389 glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv"); 2390 glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays"); 2391 glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib"); 2392 glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib"); 2393 glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer"); 2394 glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer"); 2395 glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers"); 2396 glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding"); 2397 glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat"); 2398 glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat"); 2399 glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat"); 2400 glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor"); 2401 glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv"); 2402 glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv"); 2403 glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv"); 2404 glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers"); 2405 glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines"); 2406 glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries"); 2407 glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v"); 2408 glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv"); 2409 glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v"); 2410 glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv"); 2411 glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion"); 2412 glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage"); 2413 glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage"); 2414 glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus"); 2415 glad_glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)load("glGetnCompressedTexImage"); 2416 glad_glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)load("glGetnTexImage"); 2417 glad_glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)load("glGetnUniformdv"); 2418 glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv"); 2419 glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv"); 2420 glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv"); 2421 glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels"); 2422 glad_glGetnMapdv = (PFNGLGETNMAPDVPROC)load("glGetnMapdv"); 2423 glad_glGetnMapfv = (PFNGLGETNMAPFVPROC)load("glGetnMapfv"); 2424 glad_glGetnMapiv = (PFNGLGETNMAPIVPROC)load("glGetnMapiv"); 2425 glad_glGetnPixelMapfv = (PFNGLGETNPIXELMAPFVPROC)load("glGetnPixelMapfv"); 2426 glad_glGetnPixelMapuiv = (PFNGLGETNPIXELMAPUIVPROC)load("glGetnPixelMapuiv"); 2427 glad_glGetnPixelMapusv = (PFNGLGETNPIXELMAPUSVPROC)load("glGetnPixelMapusv"); 2428 glad_glGetnPolygonStipple = (PFNGLGETNPOLYGONSTIPPLEPROC)load("glGetnPolygonStipple"); 2429 glad_glGetnColorTable = (PFNGLGETNCOLORTABLEPROC)load("glGetnColorTable"); 2430 glad_glGetnConvolutionFilter = (PFNGLGETNCONVOLUTIONFILTERPROC)load("glGetnConvolutionFilter"); 2431 glad_glGetnSeparableFilter = (PFNGLGETNSEPARABLEFILTERPROC)load("glGetnSeparableFilter"); 2432 glad_glGetnHistogram = (PFNGLGETNHISTOGRAMPROC)load("glGetnHistogram"); 2433 glad_glGetnMinmax = (PFNGLGETNMINMAXPROC)load("glGetnMinmax"); 2434 glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier"); 2435 } 2436 static void load_GL_VERSION_4_6(GLADloadproc load) { 2437 if(!GLAD_GL_VERSION_4_6) return; 2438 glad_glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)load("glSpecializeShader"); 2439 glad_glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)load("glMultiDrawArraysIndirectCount"); 2440 glad_glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)load("glMultiDrawElementsIndirectCount"); 2441 glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp"); 2442 } 2443 static int find_extensionsGL(void) { 2444 if (!get_exts()) return 0; 2445 (void)&has_ext; 2446 free_exts(); 2447 return 1; 2448 } 2449 2450 static void find_coreGL(void) { 2451 2452 /* Thank you @elmindreda 2453 * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 2454 * https://github.com/glfw/glfw/blob/master/src/context.c#L36 2455 */ 2456 int i, major, minor; 2457 2458 const char* version; 2459 const char* prefixes[] = { 2460 "OpenGL ES-CM ", 2461 "OpenGL ES-CL ", 2462 "OpenGL ES ", 2463 NULL 2464 }; 2465 2466 version = (const char*) glGetString(GL_VERSION); 2467 if (!version) return; 2468 2469 for (i = 0; prefixes[i]; i++) { 2470 const size_t length = strlen(prefixes[i]); 2471 if (strncmp(version, prefixes[i], length) == 0) { 2472 version += length; 2473 break; 2474 } 2475 } 2476 2477 /* PR #18 */ 2478 #ifdef _MSC_VER 2479 sscanf_s(version, "%d.%d", &major, &minor); 2480 #else 2481 sscanf(version, "%d.%d", &major, &minor); 2482 #endif 2483 2484 GLVersion.major = major; GLVersion.minor = minor; 2485 max_loaded_major = major; max_loaded_minor = minor; 2486 GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; 2487 GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; 2488 GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; 2489 GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; 2490 GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; 2491 GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; 2492 GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; 2493 GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; 2494 GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; 2495 GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; 2496 GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; 2497 GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3; 2498 GLAD_GL_VERSION_4_0 = (major == 4 && minor >= 0) || major > 4; 2499 GLAD_GL_VERSION_4_1 = (major == 4 && minor >= 1) || major > 4; 2500 GLAD_GL_VERSION_4_2 = (major == 4 && minor >= 2) || major > 4; 2501 GLAD_GL_VERSION_4_3 = (major == 4 && minor >= 3) || major > 4; 2502 GLAD_GL_VERSION_4_4 = (major == 4 && minor >= 4) || major > 4; 2503 GLAD_GL_VERSION_4_5 = (major == 4 && minor >= 5) || major > 4; 2504 GLAD_GL_VERSION_4_6 = (major == 4 && minor >= 6) || major > 4; 2505 if (GLVersion.major > 4 || (GLVersion.major >= 4 && GLVersion.minor >= 6)) { 2506 max_loaded_major = 4; 2507 max_loaded_minor = 6; 2508 } 2509 } 2510 2511 int gladLoadGLLoader(GLADloadproc load) { 2512 GLVersion.major = 0; GLVersion.minor = 0; 2513 glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); 2514 if(glGetString == NULL) return 0; 2515 if(glGetString(GL_VERSION) == NULL) return 0; 2516 find_coreGL(); 2517 load_GL_VERSION_1_0(load); 2518 load_GL_VERSION_1_1(load); 2519 load_GL_VERSION_1_2(load); 2520 load_GL_VERSION_1_3(load); 2521 load_GL_VERSION_1_4(load); 2522 load_GL_VERSION_1_5(load); 2523 load_GL_VERSION_2_0(load); 2524 load_GL_VERSION_2_1(load); 2525 load_GL_VERSION_3_0(load); 2526 load_GL_VERSION_3_1(load); 2527 load_GL_VERSION_3_2(load); 2528 load_GL_VERSION_3_3(load); 2529 load_GL_VERSION_4_0(load); 2530 load_GL_VERSION_4_1(load); 2531 load_GL_VERSION_4_2(load); 2532 load_GL_VERSION_4_3(load); 2533 load_GL_VERSION_4_4(load); 2534 load_GL_VERSION_4_5(load); 2535 load_GL_VERSION_4_6(load); 2536 2537 if (!find_extensionsGL()) return 0; 2538 return GLVersion.major != 0 || GLVersion.minor != 0; 2539 } 2540 2541 static void load_GL_ES_VERSION_2_0(GLADloadproc load) { 2542 if(!GLAD_GL_ES_VERSION_2_0) return; 2543 glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); 2544 glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); 2545 glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); 2546 glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); 2547 glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); 2548 glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); 2549 glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); 2550 glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); 2551 glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); 2552 glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); 2553 glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); 2554 glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); 2555 glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); 2556 glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); 2557 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); 2558 glad_glClear = (PFNGLCLEARPROC)load("glClear"); 2559 glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); 2560 glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf"); 2561 glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); 2562 glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); 2563 glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); 2564 glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); 2565 glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); 2566 glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); 2567 glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); 2568 glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); 2569 glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); 2570 glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); 2571 glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); 2572 glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); 2573 glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); 2574 glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); 2575 glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); 2576 glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); 2577 glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); 2578 glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); 2579 glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef"); 2580 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); 2581 glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); 2582 glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); 2583 glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); 2584 glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); 2585 glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); 2586 glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); 2587 glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); 2588 glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); 2589 glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); 2590 glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); 2591 glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); 2592 glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); 2593 glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); 2594 glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); 2595 glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); 2596 glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); 2597 glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); 2598 glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); 2599 glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); 2600 glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); 2601 glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); 2602 glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); 2603 glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); 2604 glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); 2605 glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); 2606 glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); 2607 glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); 2608 glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); 2609 glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); 2610 glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); 2611 glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); 2612 glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat"); 2613 glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); 2614 glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); 2615 glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); 2616 glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); 2617 glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); 2618 glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); 2619 glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); 2620 glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); 2621 glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); 2622 glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); 2623 glad_glHint = (PFNGLHINTPROC)load("glHint"); 2624 glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); 2625 glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); 2626 glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); 2627 glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); 2628 glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); 2629 glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); 2630 glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); 2631 glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); 2632 glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); 2633 glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); 2634 glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); 2635 glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); 2636 glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler"); 2637 glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); 2638 glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); 2639 glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); 2640 glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary"); 2641 glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); 2642 glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); 2643 glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); 2644 glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); 2645 glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); 2646 glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); 2647 glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); 2648 glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); 2649 glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); 2650 glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); 2651 glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); 2652 glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); 2653 glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); 2654 glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); 2655 glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); 2656 glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); 2657 glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); 2658 glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); 2659 glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); 2660 glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); 2661 glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); 2662 glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); 2663 glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); 2664 glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); 2665 glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); 2666 glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); 2667 glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); 2668 glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); 2669 glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); 2670 glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); 2671 glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); 2672 glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); 2673 glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); 2674 glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); 2675 glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); 2676 glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); 2677 glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); 2678 glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); 2679 glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); 2680 glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); 2681 glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); 2682 glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); 2683 glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); 2684 glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); 2685 } 2686 static void load_GL_ES_VERSION_3_0(GLADloadproc load) { 2687 if(!GLAD_GL_ES_VERSION_3_0) return; 2688 glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); 2689 glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); 2690 glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); 2691 glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); 2692 glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); 2693 glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); 2694 glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); 2695 glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); 2696 glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); 2697 glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); 2698 glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); 2699 glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); 2700 glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); 2701 glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); 2702 glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); 2703 glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); 2704 glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); 2705 glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); 2706 glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); 2707 glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); 2708 glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); 2709 glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); 2710 glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); 2711 glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); 2712 glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); 2713 glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); 2714 glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); 2715 glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); 2716 glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); 2717 glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); 2718 glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); 2719 glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); 2720 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); 2721 glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback"); 2722 glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback"); 2723 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); 2724 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); 2725 glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings"); 2726 glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying"); 2727 glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer"); 2728 glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv"); 2729 glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv"); 2730 glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i"); 2731 glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui"); 2732 glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv"); 2733 glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv"); 2734 glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv"); 2735 glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation"); 2736 glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui"); 2737 glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui"); 2738 glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui"); 2739 glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui"); 2740 glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv"); 2741 glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv"); 2742 glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv"); 2743 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); 2744 glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv"); 2745 glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv"); 2746 glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv"); 2747 glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi"); 2748 glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi"); 2749 glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); 2750 glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); 2751 glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); 2752 glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); 2753 glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); 2754 glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); 2755 glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); 2756 glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); 2757 glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); 2758 glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); 2759 glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); 2760 glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); 2761 glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); 2762 glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); 2763 glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); 2764 glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); 2765 glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); 2766 glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); 2767 glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); 2768 glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); 2769 glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); 2770 glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); 2771 glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); 2772 glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); 2773 glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); 2774 glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); 2775 glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); 2776 glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); 2777 glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor"); 2778 glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback"); 2779 glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks"); 2780 glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks"); 2781 glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback"); 2782 glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback"); 2783 glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback"); 2784 glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary"); 2785 glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary"); 2786 glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); 2787 glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer"); 2788 glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer"); 2789 glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D"); 2790 glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D"); 2791 glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ"); 2792 } 2793 static void load_GL_ES_VERSION_3_1(GLADloadproc load) { 2794 if(!GLAD_GL_ES_VERSION_3_1) return; 2795 glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute"); 2796 glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect"); 2797 glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect"); 2798 glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect"); 2799 glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri"); 2800 glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv"); 2801 glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv"); 2802 glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex"); 2803 glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName"); 2804 glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv"); 2805 glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation"); 2806 glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages"); 2807 glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram"); 2808 glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv"); 2809 glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline"); 2810 glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines"); 2811 glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines"); 2812 glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline"); 2813 glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv"); 2814 glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i"); 2815 glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i"); 2816 glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i"); 2817 glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i"); 2818 glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui"); 2819 glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui"); 2820 glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui"); 2821 glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui"); 2822 glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f"); 2823 glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f"); 2824 glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f"); 2825 glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f"); 2826 glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv"); 2827 glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv"); 2828 glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv"); 2829 glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv"); 2830 glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv"); 2831 glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv"); 2832 glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv"); 2833 glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv"); 2834 glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv"); 2835 glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv"); 2836 glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv"); 2837 glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv"); 2838 glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv"); 2839 glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv"); 2840 glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv"); 2841 glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv"); 2842 glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv"); 2843 glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv"); 2844 glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv"); 2845 glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv"); 2846 glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv"); 2847 glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline"); 2848 glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog"); 2849 glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture"); 2850 glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v"); 2851 glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier"); 2852 glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion"); 2853 glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample"); 2854 glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); 2855 glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); 2856 glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); 2857 glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); 2858 glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer"); 2859 glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat"); 2860 glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat"); 2861 glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding"); 2862 glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor"); 2863 } 2864 static void load_GL_ES_VERSION_3_2(GLADloadproc load) { 2865 if(!GLAD_GL_ES_VERSION_3_2) return; 2866 glad_glBlendBarrier = (PFNGLBLENDBARRIERPROC)load("glBlendBarrier"); 2867 glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData"); 2868 glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl"); 2869 glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert"); 2870 glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback"); 2871 glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog"); 2872 glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup"); 2873 glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup"); 2874 glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel"); 2875 glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel"); 2876 glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel"); 2877 glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel"); 2878 glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); 2879 glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei"); 2880 glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei"); 2881 glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi"); 2882 glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei"); 2883 glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci"); 2884 glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei"); 2885 glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski"); 2886 glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi"); 2887 glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); 2888 glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); 2889 glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); 2890 glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture"); 2891 glad_glPrimitiveBoundingBox = (PFNGLPRIMITIVEBOUNDINGBOXPROC)load("glPrimitiveBoundingBox"); 2892 glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus"); 2893 glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels"); 2894 glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv"); 2895 glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv"); 2896 glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv"); 2897 glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading"); 2898 glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri"); 2899 glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv"); 2900 glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv"); 2901 glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv"); 2902 glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv"); 2903 glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv"); 2904 glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv"); 2905 glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv"); 2906 glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv"); 2907 glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer"); 2908 glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange"); 2909 glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample"); 2910 } 2911 static int find_extensionsGLES2(void) { 2912 if (!get_exts()) return 0; 2913 (void)&has_ext; 2914 free_exts(); 2915 return 1; 2916 } 2917 2918 static void find_coreGLES2(void) { 2919 2920 /* Thank you @elmindreda 2921 * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 2922 * https://github.com/glfw/glfw/blob/master/src/context.c#L36 2923 */ 2924 int i, major, minor; 2925 2926 const char* version; 2927 const char* prefixes[] = { 2928 "OpenGL ES-CM ", 2929 "OpenGL ES-CL ", 2930 "OpenGL ES ", 2931 NULL 2932 }; 2933 2934 version = (const char*) glGetString(GL_VERSION); 2935 if (!version) return; 2936 2937 for (i = 0; prefixes[i]; i++) { 2938 const size_t length = strlen(prefixes[i]); 2939 if (strncmp(version, prefixes[i], length) == 0) { 2940 version += length; 2941 break; 2942 } 2943 } 2944 2945 /* PR #18 */ 2946 #ifdef _MSC_VER 2947 sscanf_s(version, "%d.%d", &major, &minor); 2948 #else 2949 sscanf(version, "%d.%d", &major, &minor); 2950 #endif 2951 2952 GLVersion.major = major; GLVersion.minor = minor; 2953 max_loaded_major = major; max_loaded_minor = minor; 2954 GLAD_GL_ES_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; 2955 GLAD_GL_ES_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; 2956 GLAD_GL_ES_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; 2957 GLAD_GL_ES_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; 2958 if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 2)) { 2959 max_loaded_major = 3; 2960 max_loaded_minor = 2; 2961 } 2962 } 2963 2964 int gladLoadGLES2Loader(GLADloadproc load) { 2965 GLVersion.major = 0; GLVersion.minor = 0; 2966 glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); 2967 if(glGetString == NULL) return 0; 2968 if(glGetString(GL_VERSION) == NULL) return 0; 2969 find_coreGLES2(); 2970 load_GL_ES_VERSION_2_0(load); 2971 load_GL_ES_VERSION_3_0(load); 2972 load_GL_ES_VERSION_3_1(load); 2973 load_GL_ES_VERSION_3_2(load); 2974 2975 if (!find_extensionsGLES2()) return 0; 2976 return GLVersion.major != 0 || GLVersion.minor != 0; 2977 } 2978 2979 2980 #endif // GLAD_IMPL 2981