nsgl_context.h (2429B)
1 //======================================================================== 2 // GLFW 3.4 macOS - www.glfw.org 3 //------------------------------------------------------------------------ 4 // Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org> 5 // 6 // This software is provided 'as-is', without any express or implied 7 // warranty. In no event will the authors be held liable for any damages 8 // arising from the use of this software. 9 // 10 // Permission is granted to anyone to use this software for any purpose, 11 // including commercial applications, and to alter it and redistribute it 12 // freely, subject to the following restrictions: 13 // 14 // 1. The origin of this software must not be misrepresented; you must not 15 // claim that you wrote the original software. If you use this software 16 // in a product, an acknowledgment in the product documentation would 17 // be appreciated but is not required. 18 // 19 // 2. Altered source versions must be plainly marked as such, and must not 20 // be misrepresented as being the original software. 21 // 22 // 3. This notice may not be removed or altered from any source 23 // distribution. 24 // 25 //======================================================================== 26 27 // NOTE: Many Cocoa enum values have been renamed and we need to build across 28 // SDK versions where one is unavailable or the other deprecated 29 // We use the newer names in code and these macros to handle compatibility 30 #if MAC_OS_X_VERSION_MAX_ALLOWED < 101400 31 #define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval 32 #define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity 33 #endif 34 35 #define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL nsgl 36 #define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl 37 38 #include <stdatomic.h> 39 40 41 // NSGL-specific per-context data 42 // 43 typedef struct _GLFWcontextNSGL 44 { 45 id pixelFormat; 46 id object; 47 48 } _GLFWcontextNSGL; 49 50 // NSGL-specific global data 51 // 52 typedef struct _GLFWlibraryNSGL 53 { 54 // dlopen handle for OpenGL.framework (for glfwGetProcAddress) 55 CFBundleRef framework; 56 57 } _GLFWlibraryNSGL; 58 59 60 GLFWbool _glfwInitNSGL(void); 61 void _glfwTerminateNSGL(void); 62 GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window, 63 const _GLFWctxconfig* ctxconfig, 64 const _GLFWfbconfig* fbconfig); 65 void _glfwDestroyContextNSGL(_GLFWwindow* window); 66