glad.c (99857B)
1 /* 2 3 OpenGL loader generated by glad 0.1.36 on Tue Mar 18 00:08:36 2025. 4 5 Language/Generator: C/C++ 6 Specification: gl 7 APIs: gl=3.3 8 Profile: compatibility 9 Extensions: 10 11 Loader: True 12 Local files: False 13 Omit khrplatform: False 14 Reproducible: False 15 16 Commandline: 17 --profile="compatibility" --api="gl=3.3" --generator="c" --spec="gl" --extensions="" 18 Online: 19 https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D3.3 20 */ 21 22 #include <stdio.h> 23 #include <stdlib.h> 24 #include <string.h> 25 #include <glad/glad.h> 26 27 static void* get_proc(const char *namez); 28 29 #if defined(_WIN32) || defined(__CYGWIN__) 30 #ifndef _WINDOWS_ 31 #undef APIENTRY 32 #endif 33 #include <windows.h> 34 static HMODULE libGL; 35 36 typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); 37 static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; 38 39 #ifdef _MSC_VER 40 #ifdef __has_include 41 #if __has_include(<winapifamily.h>) 42 #define HAVE_WINAPIFAMILY 1 43 #endif 44 #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ 45 #define HAVE_WINAPIFAMILY 1 46 #endif 47 #endif 48 49 #ifdef HAVE_WINAPIFAMILY 50 #include <winapifamily.h> 51 #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) 52 #define IS_UWP 1 53 #endif 54 #endif 55 56 static 57 int open_gl(void) { 58 #ifndef IS_UWP 59 libGL = LoadLibraryW(L"opengl32.dll"); 60 if(libGL != NULL) { 61 void (* tmp)(void); 62 tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress"); 63 gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp; 64 return gladGetProcAddressPtr != NULL; 65 } 66 #endif 67 68 return 0; 69 } 70 71 static 72 void close_gl(void) { 73 if(libGL != NULL) { 74 FreeLibrary((HMODULE) libGL); 75 libGL = NULL; 76 } 77 } 78 #else 79 #include <dlfcn.h> 80 static void* libGL; 81 82 #if !defined(__APPLE__) && !defined(__HAIKU__) 83 typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); 84 static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; 85 #endif 86 87 static 88 int open_gl(void) { 89 #ifdef __APPLE__ 90 static const char *NAMES[] = { 91 "../Frameworks/OpenGL.framework/OpenGL", 92 "/Library/Frameworks/OpenGL.framework/OpenGL", 93 "/System/Library/Frameworks/OpenGL.framework/OpenGL", 94 "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" 95 }; 96 #else 97 static const char *NAMES[] = {"libGL.so.1", "libGL.so"}; 98 #endif 99 100 unsigned int index = 0; 101 for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) { 102 libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); 103 104 if(libGL != NULL) { 105 #if defined(__APPLE__) || defined(__HAIKU__) 106 return 1; 107 #else 108 gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL, 109 "glXGetProcAddressARB"); 110 return gladGetProcAddressPtr != NULL; 111 #endif 112 } 113 } 114 115 return 0; 116 } 117 118 static 119 void close_gl(void) { 120 if(libGL != NULL) { 121 dlclose(libGL); 122 libGL = NULL; 123 } 124 } 125 #endif 126 127 static 128 void* get_proc(const char *namez) { 129 void* result = NULL; 130 if(libGL == NULL) return NULL; 131 132 #if !defined(__APPLE__) && !defined(__HAIKU__) 133 if(gladGetProcAddressPtr != NULL) { 134 result = gladGetProcAddressPtr(namez); 135 } 136 #endif 137 if(result == NULL) { 138 #if defined(_WIN32) || defined(__CYGWIN__) 139 result = (void*)GetProcAddress((HMODULE) libGL, namez); 140 #else 141 result = dlsym(libGL, namez); 142 #endif 143 } 144 145 return result; 146 } 147 148 int gladLoadGL(void) { 149 int status = 0; 150 151 if(open_gl()) { 152 status = gladLoadGLLoader(&get_proc); 153 close_gl(); 154 } 155 156 return status; 157 } 158 159 struct gladGLversionStruct GLVersion = { 0, 0 }; 160 161 #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) 162 #define _GLAD_IS_SOME_NEW_VERSION 1 163 #endif 164 165 static int max_loaded_major; 166 static int max_loaded_minor; 167 168 static const char *exts = NULL; 169 static int num_exts_i = 0; 170 static char **exts_i = NULL; 171 172 static int get_exts(void) { 173 #ifdef _GLAD_IS_SOME_NEW_VERSION 174 if(max_loaded_major < 3) { 175 #endif 176 exts = (const char *)glGetString(GL_EXTENSIONS); 177 #ifdef _GLAD_IS_SOME_NEW_VERSION 178 } else { 179 int index; 180 181 num_exts_i = 0; 182 glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); 183 if (num_exts_i > 0) { 184 exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i)); 185 } 186 187 if (exts_i == NULL) { 188 return 0; 189 } 190 191 for(index = 0; index < num_exts_i; index++) { 192 const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index); 193 size_t len = strlen(gl_str_tmp); 194 195 char *local_str = (char*)malloc((len+1) * sizeof(char)); 196 if(local_str != NULL) { 197 memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char)); 198 } 199 exts_i[index] = local_str; 200 } 201 } 202 #endif 203 return 1; 204 } 205 206 static void free_exts(void) { 207 if (exts_i != NULL) { 208 int index; 209 for(index = 0; index < num_exts_i; index++) { 210 free((char *)exts_i[index]); 211 } 212 free((void *)exts_i); 213 exts_i = NULL; 214 } 215 } 216 217 static int has_ext(const char *ext) { 218 #ifdef _GLAD_IS_SOME_NEW_VERSION 219 if(max_loaded_major < 3) { 220 #endif 221 const char *extensions; 222 const char *loc; 223 const char *terminator; 224 extensions = exts; 225 if(extensions == NULL || ext == NULL) { 226 return 0; 227 } 228 229 while(1) { 230 loc = strstr(extensions, ext); 231 if(loc == NULL) { 232 return 0; 233 } 234 235 terminator = loc + strlen(ext); 236 if((loc == extensions || *(loc - 1) == ' ') && 237 (*terminator == ' ' || *terminator == '\0')) { 238 return 1; 239 } 240 extensions = terminator; 241 } 242 #ifdef _GLAD_IS_SOME_NEW_VERSION 243 } else { 244 int index; 245 if(exts_i == NULL) return 0; 246 for(index = 0; index < num_exts_i; index++) { 247 const char *e = exts_i[index]; 248 249 if(exts_i[index] != NULL && strcmp(e, ext) == 0) { 250 return 1; 251 } 252 } 253 } 254 #endif 255 256 return 0; 257 } 258 int GLAD_GL_VERSION_1_0 = 0; 259 int GLAD_GL_VERSION_1_1 = 0; 260 int GLAD_GL_VERSION_1_2 = 0; 261 int GLAD_GL_VERSION_1_3 = 0; 262 int GLAD_GL_VERSION_1_4 = 0; 263 int GLAD_GL_VERSION_1_5 = 0; 264 int GLAD_GL_VERSION_2_0 = 0; 265 int GLAD_GL_VERSION_2_1 = 0; 266 int GLAD_GL_VERSION_3_0 = 0; 267 int GLAD_GL_VERSION_3_1 = 0; 268 int GLAD_GL_VERSION_3_2 = 0; 269 int GLAD_GL_VERSION_3_3 = 0; 270 PFNGLACCUMPROC glad_glAccum = NULL; 271 PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; 272 PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL; 273 PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL; 274 PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL; 275 PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; 276 PFNGLBEGINPROC glad_glBegin = NULL; 277 PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; 278 PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; 279 PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL; 280 PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; 281 PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; 282 PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; 283 PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; 284 PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; 285 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; 286 PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; 287 PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; 288 PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; 289 PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; 290 PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; 291 PFNGLBITMAPPROC glad_glBitmap = NULL; 292 PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; 293 PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; 294 PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; 295 PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; 296 PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; 297 PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; 298 PFNGLBUFFERDATAPROC glad_glBufferData = NULL; 299 PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; 300 PFNGLCALLLISTPROC glad_glCallList = NULL; 301 PFNGLCALLLISTSPROC glad_glCallLists = NULL; 302 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 303 PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; 304 PFNGLCLEARPROC glad_glClear = NULL; 305 PFNGLCLEARACCUMPROC glad_glClearAccum = NULL; 306 PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; 307 PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL; 308 PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL; 309 PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL; 310 PFNGLCLEARCOLORPROC glad_glClearColor = NULL; 311 PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; 312 PFNGLCLEARINDEXPROC glad_glClearIndex = NULL; 313 PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; 314 PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL; 315 PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; 316 PFNGLCLIPPLANEPROC glad_glClipPlane = NULL; 317 PFNGLCOLOR3BPROC glad_glColor3b = NULL; 318 PFNGLCOLOR3BVPROC glad_glColor3bv = NULL; 319 PFNGLCOLOR3DPROC glad_glColor3d = NULL; 320 PFNGLCOLOR3DVPROC glad_glColor3dv = NULL; 321 PFNGLCOLOR3FPROC glad_glColor3f = NULL; 322 PFNGLCOLOR3FVPROC glad_glColor3fv = NULL; 323 PFNGLCOLOR3IPROC glad_glColor3i = NULL; 324 PFNGLCOLOR3IVPROC glad_glColor3iv = NULL; 325 PFNGLCOLOR3SPROC glad_glColor3s = NULL; 326 PFNGLCOLOR3SVPROC glad_glColor3sv = NULL; 327 PFNGLCOLOR3UBPROC glad_glColor3ub = NULL; 328 PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL; 329 PFNGLCOLOR3UIPROC glad_glColor3ui = NULL; 330 PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL; 331 PFNGLCOLOR3USPROC glad_glColor3us = NULL; 332 PFNGLCOLOR3USVPROC glad_glColor3usv = NULL; 333 PFNGLCOLOR4BPROC glad_glColor4b = NULL; 334 PFNGLCOLOR4BVPROC glad_glColor4bv = NULL; 335 PFNGLCOLOR4DPROC glad_glColor4d = NULL; 336 PFNGLCOLOR4DVPROC glad_glColor4dv = NULL; 337 PFNGLCOLOR4FPROC glad_glColor4f = NULL; 338 PFNGLCOLOR4FVPROC glad_glColor4fv = NULL; 339 PFNGLCOLOR4IPROC glad_glColor4i = NULL; 340 PFNGLCOLOR4IVPROC glad_glColor4iv = NULL; 341 PFNGLCOLOR4SPROC glad_glColor4s = NULL; 342 PFNGLCOLOR4SVPROC glad_glColor4sv = NULL; 343 PFNGLCOLOR4UBPROC glad_glColor4ub = NULL; 344 PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL; 345 PFNGLCOLOR4UIPROC glad_glColor4ui = NULL; 346 PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL; 347 PFNGLCOLOR4USPROC glad_glColor4us = NULL; 348 PFNGLCOLOR4USVPROC glad_glColor4usv = NULL; 349 PFNGLCOLORMASKPROC glad_glColorMask = NULL; 350 PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; 351 PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL; 352 PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL; 353 PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL; 354 PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL; 355 PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL; 356 PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL; 357 PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; 358 PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; 359 PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; 360 PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL; 361 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; 362 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; 363 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; 364 PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; 365 PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL; 366 PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; 367 PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; 368 PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; 369 PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; 370 PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; 371 PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; 372 PFNGLCREATESHADERPROC glad_glCreateShader = NULL; 373 PFNGLCULLFACEPROC glad_glCullFace = NULL; 374 PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; 375 PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; 376 PFNGLDELETELISTSPROC glad_glDeleteLists = NULL; 377 PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; 378 PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; 379 PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; 380 PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL; 381 PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; 382 PFNGLDELETESYNCPROC glad_glDeleteSync = NULL; 383 PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; 384 PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL; 385 PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; 386 PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; 387 PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; 388 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; 389 PFNGLDISABLEPROC glad_glDisable = NULL; 390 PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL; 391 PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; 392 PFNGLDISABLEIPROC glad_glDisablei = NULL; 393 PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; 394 PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL; 395 PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; 396 PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL; 397 PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; 398 PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL; 399 PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL; 400 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; 401 PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL; 402 PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; 403 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; 404 PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL; 405 PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL; 406 PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL; 407 PFNGLENABLEPROC glad_glEnable = NULL; 408 PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL; 409 PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; 410 PFNGLENABLEIPROC glad_glEnablei = NULL; 411 PFNGLENDPROC glad_glEnd = NULL; 412 PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; 413 PFNGLENDLISTPROC glad_glEndList = NULL; 414 PFNGLENDQUERYPROC glad_glEndQuery = NULL; 415 PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; 416 PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL; 417 PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL; 418 PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL; 419 PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL; 420 PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL; 421 PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL; 422 PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL; 423 PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL; 424 PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL; 425 PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL; 426 PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL; 427 PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL; 428 PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL; 429 PFNGLFENCESYNCPROC glad_glFenceSync = NULL; 430 PFNGLFINISHPROC glad_glFinish = NULL; 431 PFNGLFLUSHPROC glad_glFlush = NULL; 432 PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; 433 PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL; 434 PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL; 435 PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL; 436 PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL; 437 PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL; 438 PFNGLFOGFPROC glad_glFogf = NULL; 439 PFNGLFOGFVPROC glad_glFogfv = NULL; 440 PFNGLFOGIPROC glad_glFogi = NULL; 441 PFNGLFOGIVPROC glad_glFogiv = NULL; 442 PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; 443 PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; 444 PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; 445 PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; 446 PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; 447 PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; 448 PFNGLFRONTFACEPROC glad_glFrontFace = NULL; 449 PFNGLFRUSTUMPROC glad_glFrustum = NULL; 450 PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; 451 PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; 452 PFNGLGENLISTSPROC glad_glGenLists = NULL; 453 PFNGLGENQUERIESPROC glad_glGenQueries = NULL; 454 PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; 455 PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL; 456 PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; 457 PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; 458 PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; 459 PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; 460 PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; 461 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL; 462 PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL; 463 PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL; 464 PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL; 465 PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; 466 PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; 467 PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL; 468 PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; 469 PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL; 470 PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; 471 PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; 472 PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; 473 PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL; 474 PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; 475 PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; 476 PFNGLGETERRORPROC glad_glGetError = NULL; 477 PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; 478 PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL; 479 PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; 480 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; 481 PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; 482 PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; 483 PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; 484 PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; 485 PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL; 486 PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL; 487 PFNGLGETMAPDVPROC glad_glGetMapdv = NULL; 488 PFNGLGETMAPFVPROC glad_glGetMapfv = NULL; 489 PFNGLGETMAPIVPROC glad_glGetMapiv = NULL; 490 PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL; 491 PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL; 492 PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; 493 PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL; 494 PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL; 495 PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL; 496 PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL; 497 PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL; 498 PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; 499 PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; 500 PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; 501 PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; 502 PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL; 503 PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL; 504 PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL; 505 PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; 506 PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL; 507 PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL; 508 PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL; 509 PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL; 510 PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; 511 PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; 512 PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; 513 PFNGLGETSTRINGPROC glad_glGetString = NULL; 514 PFNGLGETSTRINGIPROC glad_glGetStringi = NULL; 515 PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; 516 PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL; 517 PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL; 518 PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL; 519 PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL; 520 PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL; 521 PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; 522 PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; 523 PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; 524 PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL; 525 PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; 526 PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; 527 PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; 528 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; 529 PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; 530 PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; 531 PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; 532 PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; 533 PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; 534 PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; 535 PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; 536 PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; 537 PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; 538 PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; 539 PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; 540 PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; 541 PFNGLHINTPROC glad_glHint = NULL; 542 PFNGLINDEXMASKPROC glad_glIndexMask = NULL; 543 PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL; 544 PFNGLINDEXDPROC glad_glIndexd = NULL; 545 PFNGLINDEXDVPROC glad_glIndexdv = NULL; 546 PFNGLINDEXFPROC glad_glIndexf = NULL; 547 PFNGLINDEXFVPROC glad_glIndexfv = NULL; 548 PFNGLINDEXIPROC glad_glIndexi = NULL; 549 PFNGLINDEXIVPROC glad_glIndexiv = NULL; 550 PFNGLINDEXSPROC glad_glIndexs = NULL; 551 PFNGLINDEXSVPROC glad_glIndexsv = NULL; 552 PFNGLINDEXUBPROC glad_glIndexub = NULL; 553 PFNGLINDEXUBVPROC glad_glIndexubv = NULL; 554 PFNGLINITNAMESPROC glad_glInitNames = NULL; 555 PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL; 556 PFNGLISBUFFERPROC glad_glIsBuffer = NULL; 557 PFNGLISENABLEDPROC glad_glIsEnabled = NULL; 558 PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; 559 PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; 560 PFNGLISLISTPROC glad_glIsList = NULL; 561 PFNGLISPROGRAMPROC glad_glIsProgram = NULL; 562 PFNGLISQUERYPROC glad_glIsQuery = NULL; 563 PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; 564 PFNGLISSAMPLERPROC glad_glIsSampler = NULL; 565 PFNGLISSHADERPROC glad_glIsShader = NULL; 566 PFNGLISSYNCPROC glad_glIsSync = NULL; 567 PFNGLISTEXTUREPROC glad_glIsTexture = NULL; 568 PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; 569 PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL; 570 PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL; 571 PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL; 572 PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL; 573 PFNGLLIGHTFPROC glad_glLightf = NULL; 574 PFNGLLIGHTFVPROC glad_glLightfv = NULL; 575 PFNGLLIGHTIPROC glad_glLighti = NULL; 576 PFNGLLIGHTIVPROC glad_glLightiv = NULL; 577 PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL; 578 PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; 579 PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; 580 PFNGLLISTBASEPROC glad_glListBase = NULL; 581 PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL; 582 PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL; 583 PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL; 584 PFNGLLOADNAMEPROC glad_glLoadName = NULL; 585 PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL; 586 PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL; 587 PFNGLLOGICOPPROC glad_glLogicOp = NULL; 588 PFNGLMAP1DPROC glad_glMap1d = NULL; 589 PFNGLMAP1FPROC glad_glMap1f = NULL; 590 PFNGLMAP2DPROC glad_glMap2d = NULL; 591 PFNGLMAP2FPROC glad_glMap2f = NULL; 592 PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; 593 PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; 594 PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL; 595 PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL; 596 PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL; 597 PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL; 598 PFNGLMATERIALFPROC glad_glMaterialf = NULL; 599 PFNGLMATERIALFVPROC glad_glMaterialfv = NULL; 600 PFNGLMATERIALIPROC glad_glMateriali = NULL; 601 PFNGLMATERIALIVPROC glad_glMaterialiv = NULL; 602 PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL; 603 PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL; 604 PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL; 605 PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL; 606 PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL; 607 PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; 608 PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; 609 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; 610 PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL; 611 PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL; 612 PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL; 613 PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL; 614 PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL; 615 PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL; 616 PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL; 617 PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL; 618 PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL; 619 PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL; 620 PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL; 621 PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL; 622 PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL; 623 PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL; 624 PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL; 625 PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL; 626 PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL; 627 PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL; 628 PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL; 629 PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL; 630 PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL; 631 PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL; 632 PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL; 633 PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL; 634 PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL; 635 PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL; 636 PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL; 637 PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL; 638 PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL; 639 PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL; 640 PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL; 641 PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL; 642 PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL; 643 PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL; 644 PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL; 645 PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL; 646 PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL; 647 PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL; 648 PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL; 649 PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL; 650 PFNGLNEWLISTPROC glad_glNewList = NULL; 651 PFNGLNORMAL3BPROC glad_glNormal3b = NULL; 652 PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL; 653 PFNGLNORMAL3DPROC glad_glNormal3d = NULL; 654 PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL; 655 PFNGLNORMAL3FPROC glad_glNormal3f = NULL; 656 PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL; 657 PFNGLNORMAL3IPROC glad_glNormal3i = NULL; 658 PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL; 659 PFNGLNORMAL3SPROC glad_glNormal3s = NULL; 660 PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL; 661 PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL; 662 PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL; 663 PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL; 664 PFNGLORTHOPROC glad_glOrtho = NULL; 665 PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL; 666 PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL; 667 PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL; 668 PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL; 669 PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; 670 PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; 671 PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL; 672 PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL; 673 PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL; 674 PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; 675 PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; 676 PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; 677 PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL; 678 PFNGLPOINTSIZEPROC glad_glPointSize = NULL; 679 PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; 680 PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; 681 PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL; 682 PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL; 683 PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL; 684 PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL; 685 PFNGLPOPNAMEPROC glad_glPopName = NULL; 686 PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; 687 PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL; 688 PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; 689 PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL; 690 PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL; 691 PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL; 692 PFNGLPUSHNAMEPROC glad_glPushName = NULL; 693 PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; 694 PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL; 695 PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL; 696 PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL; 697 PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL; 698 PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL; 699 PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL; 700 PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL; 701 PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL; 702 PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL; 703 PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL; 704 PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL; 705 PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL; 706 PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL; 707 PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL; 708 PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL; 709 PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL; 710 PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL; 711 PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL; 712 PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL; 713 PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL; 714 PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL; 715 PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL; 716 PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL; 717 PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL; 718 PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; 719 PFNGLREADPIXELSPROC glad_glReadPixels = NULL; 720 PFNGLRECTDPROC glad_glRectd = NULL; 721 PFNGLRECTDVPROC glad_glRectdv = NULL; 722 PFNGLRECTFPROC glad_glRectf = NULL; 723 PFNGLRECTFVPROC glad_glRectfv = NULL; 724 PFNGLRECTIPROC glad_glRecti = NULL; 725 PFNGLRECTIVPROC glad_glRectiv = NULL; 726 PFNGLRECTSPROC glad_glRects = NULL; 727 PFNGLRECTSVPROC glad_glRectsv = NULL; 728 PFNGLRENDERMODEPROC glad_glRenderMode = NULL; 729 PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; 730 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; 731 PFNGLROTATEDPROC glad_glRotated = NULL; 732 PFNGLROTATEFPROC glad_glRotatef = NULL; 733 PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; 734 PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; 735 PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; 736 PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL; 737 PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL; 738 PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; 739 PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; 740 PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; 741 PFNGLSCALEDPROC glad_glScaled = NULL; 742 PFNGLSCALEFPROC glad_glScalef = NULL; 743 PFNGLSCISSORPROC glad_glScissor = NULL; 744 PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL; 745 PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL; 746 PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL; 747 PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL; 748 PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL; 749 PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL; 750 PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL; 751 PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL; 752 PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL; 753 PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL; 754 PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL; 755 PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL; 756 PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL; 757 PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL; 758 PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL; 759 PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL; 760 PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL; 761 PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL; 762 PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL; 763 PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL; 764 PFNGLSHADEMODELPROC glad_glShadeModel = NULL; 765 PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; 766 PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; 767 PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; 768 PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; 769 PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; 770 PFNGLSTENCILOPPROC glad_glStencilOp = NULL; 771 PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; 772 PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; 773 PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL; 774 PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL; 775 PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL; 776 PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL; 777 PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL; 778 PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL; 779 PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL; 780 PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL; 781 PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL; 782 PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL; 783 PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL; 784 PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL; 785 PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL; 786 PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL; 787 PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL; 788 PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL; 789 PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL; 790 PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL; 791 PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL; 792 PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL; 793 PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL; 794 PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL; 795 PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL; 796 PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL; 797 PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL; 798 PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL; 799 PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL; 800 PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL; 801 PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL; 802 PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL; 803 PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL; 804 PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL; 805 PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL; 806 PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL; 807 PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL; 808 PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL; 809 PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL; 810 PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL; 811 PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL; 812 PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL; 813 PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL; 814 PFNGLTEXENVFPROC glad_glTexEnvf = NULL; 815 PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL; 816 PFNGLTEXENVIPROC glad_glTexEnvi = NULL; 817 PFNGLTEXENVIVPROC glad_glTexEnviv = NULL; 818 PFNGLTEXGENDPROC glad_glTexGend = NULL; 819 PFNGLTEXGENDVPROC glad_glTexGendv = NULL; 820 PFNGLTEXGENFPROC glad_glTexGenf = NULL; 821 PFNGLTEXGENFVPROC glad_glTexGenfv = NULL; 822 PFNGLTEXGENIPROC glad_glTexGeni = NULL; 823 PFNGLTEXGENIVPROC glad_glTexGeniv = NULL; 824 PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; 825 PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; 826 PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; 827 PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL; 828 PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL; 829 PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL; 830 PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL; 831 PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; 832 PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; 833 PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; 834 PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; 835 PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; 836 PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; 837 PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; 838 PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; 839 PFNGLTRANSLATEDPROC glad_glTranslated = NULL; 840 PFNGLTRANSLATEFPROC glad_glTranslatef = NULL; 841 PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; 842 PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; 843 PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; 844 PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; 845 PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL; 846 PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL; 847 PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; 848 PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; 849 PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; 850 PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; 851 PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL; 852 PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL; 853 PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; 854 PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; 855 PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; 856 PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; 857 PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL; 858 PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL; 859 PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; 860 PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; 861 PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; 862 PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; 863 PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL; 864 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; 865 PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL; 866 PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; 867 PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL; 868 PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL; 869 PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; 870 PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL; 871 PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL; 872 PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; 873 PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL; 874 PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; 875 PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; 876 PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; 877 PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; 878 PFNGLVERTEX2DPROC glad_glVertex2d = NULL; 879 PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL; 880 PFNGLVERTEX2FPROC glad_glVertex2f = NULL; 881 PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL; 882 PFNGLVERTEX2IPROC glad_glVertex2i = NULL; 883 PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL; 884 PFNGLVERTEX2SPROC glad_glVertex2s = NULL; 885 PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL; 886 PFNGLVERTEX3DPROC glad_glVertex3d = NULL; 887 PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL; 888 PFNGLVERTEX3FPROC glad_glVertex3f = NULL; 889 PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL; 890 PFNGLVERTEX3IPROC glad_glVertex3i = NULL; 891 PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL; 892 PFNGLVERTEX3SPROC glad_glVertex3s = NULL; 893 PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL; 894 PFNGLVERTEX4DPROC glad_glVertex4d = NULL; 895 PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL; 896 PFNGLVERTEX4FPROC glad_glVertex4f = NULL; 897 PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL; 898 PFNGLVERTEX4IPROC glad_glVertex4i = NULL; 899 PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL; 900 PFNGLVERTEX4SPROC glad_glVertex4s = NULL; 901 PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL; 902 PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; 903 PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; 904 PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; 905 PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; 906 PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; 907 PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; 908 PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; 909 PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; 910 PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; 911 PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; 912 PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; 913 PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; 914 PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; 915 PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; 916 PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; 917 PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; 918 PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; 919 PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; 920 PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; 921 PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; 922 PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; 923 PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; 924 PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; 925 PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; 926 PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; 927 PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; 928 PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; 929 PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; 930 PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; 931 PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; 932 PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; 933 PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; 934 PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; 935 PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; 936 PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; 937 PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; 938 PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL; 939 PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL; 940 PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL; 941 PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL; 942 PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL; 943 PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL; 944 PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL; 945 PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL; 946 PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL; 947 PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL; 948 PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL; 949 PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL; 950 PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL; 951 PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL; 952 PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL; 953 PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL; 954 PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL; 955 PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL; 956 PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL; 957 PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL; 958 PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL; 959 PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL; 960 PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL; 961 PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL; 962 PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL; 963 PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL; 964 PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL; 965 PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL; 966 PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL; 967 PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL; 968 PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; 969 PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL; 970 PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL; 971 PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL; 972 PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL; 973 PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL; 974 PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL; 975 PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL; 976 PFNGLVIEWPORTPROC glad_glViewport = NULL; 977 PFNGLWAITSYNCPROC glad_glWaitSync = NULL; 978 PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL; 979 PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL; 980 PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL; 981 PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL; 982 PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL; 983 PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL; 984 PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL; 985 PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL; 986 PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL; 987 PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL; 988 PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL; 989 PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL; 990 PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL; 991 PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL; 992 PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL; 993 PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL; 994 static void load_GL_VERSION_1_0(GLADloadproc load) { 995 if(!GLAD_GL_VERSION_1_0) return; 996 glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); 997 glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); 998 glad_glHint = (PFNGLHINTPROC)load("glHint"); 999 glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); 1000 glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); 1001 glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); 1002 glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); 1003 glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); 1004 glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); 1005 glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); 1006 glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); 1007 glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); 1008 glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); 1009 glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); 1010 glad_glClear = (PFNGLCLEARPROC)load("glClear"); 1011 glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); 1012 glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); 1013 glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); 1014 glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); 1015 glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); 1016 glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); 1017 glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); 1018 glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); 1019 glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); 1020 glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); 1021 glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); 1022 glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); 1023 glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); 1024 glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); 1025 glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); 1026 glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); 1027 glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); 1028 glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); 1029 glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); 1030 glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); 1031 glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); 1032 glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); 1033 glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); 1034 glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); 1035 glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); 1036 glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); 1037 glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); 1038 glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); 1039 glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); 1040 glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); 1041 glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); 1042 glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); 1043 glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); 1044 glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList"); 1045 glad_glEndList = (PFNGLENDLISTPROC)load("glEndList"); 1046 glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList"); 1047 glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists"); 1048 glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists"); 1049 glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists"); 1050 glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase"); 1051 glad_glBegin = (PFNGLBEGINPROC)load("glBegin"); 1052 glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap"); 1053 glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b"); 1054 glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv"); 1055 glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d"); 1056 glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv"); 1057 glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f"); 1058 glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv"); 1059 glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i"); 1060 glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv"); 1061 glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s"); 1062 glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv"); 1063 glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub"); 1064 glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv"); 1065 glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui"); 1066 glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv"); 1067 glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us"); 1068 glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv"); 1069 glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b"); 1070 glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv"); 1071 glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d"); 1072 glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv"); 1073 glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f"); 1074 glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv"); 1075 glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i"); 1076 glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv"); 1077 glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s"); 1078 glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv"); 1079 glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub"); 1080 glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv"); 1081 glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui"); 1082 glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv"); 1083 glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us"); 1084 glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv"); 1085 glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag"); 1086 glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv"); 1087 glad_glEnd = (PFNGLENDPROC)load("glEnd"); 1088 glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd"); 1089 glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv"); 1090 glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf"); 1091 glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv"); 1092 glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi"); 1093 glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv"); 1094 glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs"); 1095 glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv"); 1096 glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b"); 1097 glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv"); 1098 glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d"); 1099 glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv"); 1100 glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f"); 1101 glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv"); 1102 glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i"); 1103 glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv"); 1104 glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s"); 1105 glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv"); 1106 glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d"); 1107 glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv"); 1108 glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f"); 1109 glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv"); 1110 glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i"); 1111 glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv"); 1112 glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s"); 1113 glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv"); 1114 glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d"); 1115 glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv"); 1116 glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f"); 1117 glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv"); 1118 glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i"); 1119 glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv"); 1120 glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s"); 1121 glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv"); 1122 glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d"); 1123 glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv"); 1124 glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f"); 1125 glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv"); 1126 glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i"); 1127 glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv"); 1128 glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s"); 1129 glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv"); 1130 glad_glRectd = (PFNGLRECTDPROC)load("glRectd"); 1131 glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv"); 1132 glad_glRectf = (PFNGLRECTFPROC)load("glRectf"); 1133 glad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv"); 1134 glad_glRecti = (PFNGLRECTIPROC)load("glRecti"); 1135 glad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv"); 1136 glad_glRects = (PFNGLRECTSPROC)load("glRects"); 1137 glad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv"); 1138 glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d"); 1139 glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv"); 1140 glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f"); 1141 glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv"); 1142 glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i"); 1143 glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv"); 1144 glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s"); 1145 glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv"); 1146 glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d"); 1147 glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv"); 1148 glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f"); 1149 glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv"); 1150 glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i"); 1151 glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv"); 1152 glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s"); 1153 glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv"); 1154 glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d"); 1155 glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv"); 1156 glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC)load("glTexCoord3f"); 1157 glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)load("glTexCoord3fv"); 1158 glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC)load("glTexCoord3i"); 1159 glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)load("glTexCoord3iv"); 1160 glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC)load("glTexCoord3s"); 1161 glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)load("glTexCoord3sv"); 1162 glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC)load("glTexCoord4d"); 1163 glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)load("glTexCoord4dv"); 1164 glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC)load("glTexCoord4f"); 1165 glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)load("glTexCoord4fv"); 1166 glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC)load("glTexCoord4i"); 1167 glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)load("glTexCoord4iv"); 1168 glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC)load("glTexCoord4s"); 1169 glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)load("glTexCoord4sv"); 1170 glad_glVertex2d = (PFNGLVERTEX2DPROC)load("glVertex2d"); 1171 glad_glVertex2dv = (PFNGLVERTEX2DVPROC)load("glVertex2dv"); 1172 glad_glVertex2f = (PFNGLVERTEX2FPROC)load("glVertex2f"); 1173 glad_glVertex2fv = (PFNGLVERTEX2FVPROC)load("glVertex2fv"); 1174 glad_glVertex2i = (PFNGLVERTEX2IPROC)load("glVertex2i"); 1175 glad_glVertex2iv = (PFNGLVERTEX2IVPROC)load("glVertex2iv"); 1176 glad_glVertex2s = (PFNGLVERTEX2SPROC)load("glVertex2s"); 1177 glad_glVertex2sv = (PFNGLVERTEX2SVPROC)load("glVertex2sv"); 1178 glad_glVertex3d = (PFNGLVERTEX3DPROC)load("glVertex3d"); 1179 glad_glVertex3dv = (PFNGLVERTEX3DVPROC)load("glVertex3dv"); 1180 glad_glVertex3f = (PFNGLVERTEX3FPROC)load("glVertex3f"); 1181 glad_glVertex3fv = (PFNGLVERTEX3FVPROC)load("glVertex3fv"); 1182 glad_glVertex3i = (PFNGLVERTEX3IPROC)load("glVertex3i"); 1183 glad_glVertex3iv = (PFNGLVERTEX3IVPROC)load("glVertex3iv"); 1184 glad_glVertex3s = (PFNGLVERTEX3SPROC)load("glVertex3s"); 1185 glad_glVertex3sv = (PFNGLVERTEX3SVPROC)load("glVertex3sv"); 1186 glad_glVertex4d = (PFNGLVERTEX4DPROC)load("glVertex4d"); 1187 glad_glVertex4dv = (PFNGLVERTEX4DVPROC)load("glVertex4dv"); 1188 glad_glVertex4f = (PFNGLVERTEX4FPROC)load("glVertex4f"); 1189 glad_glVertex4fv = (PFNGLVERTEX4FVPROC)load("glVertex4fv"); 1190 glad_glVertex4i = (PFNGLVERTEX4IPROC)load("glVertex4i"); 1191 glad_glVertex4iv = (PFNGLVERTEX4IVPROC)load("glVertex4iv"); 1192 glad_glVertex4s = (PFNGLVERTEX4SPROC)load("glVertex4s"); 1193 glad_glVertex4sv = (PFNGLVERTEX4SVPROC)load("glVertex4sv"); 1194 glad_glClipPlane = (PFNGLCLIPPLANEPROC)load("glClipPlane"); 1195 glad_glColorMaterial = (PFNGLCOLORMATERIALPROC)load("glColorMaterial"); 1196 glad_glFogf = (PFNGLFOGFPROC)load("glFogf"); 1197 glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv"); 1198 glad_glFogi = (PFNGLFOGIPROC)load("glFogi"); 1199 glad_glFogiv = (PFNGLFOGIVPROC)load("glFogiv"); 1200 glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf"); 1201 glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv"); 1202 glad_glLighti = (PFNGLLIGHTIPROC)load("glLighti"); 1203 glad_glLightiv = (PFNGLLIGHTIVPROC)load("glLightiv"); 1204 glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf"); 1205 glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv"); 1206 glad_glLightModeli = (PFNGLLIGHTMODELIPROC)load("glLightModeli"); 1207 glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC)load("glLightModeliv"); 1208 glad_glLineStipple = (PFNGLLINESTIPPLEPROC)load("glLineStipple"); 1209 glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf"); 1210 glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv"); 1211 glad_glMateriali = (PFNGLMATERIALIPROC)load("glMateriali"); 1212 glad_glMaterialiv = (PFNGLMATERIALIVPROC)load("glMaterialiv"); 1213 glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)load("glPolygonStipple"); 1214 glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel"); 1215 glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf"); 1216 glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv"); 1217 glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi"); 1218 glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv"); 1219 glad_glTexGend = (PFNGLTEXGENDPROC)load("glTexGend"); 1220 glad_glTexGendv = (PFNGLTEXGENDVPROC)load("glTexGendv"); 1221 glad_glTexGenf = (PFNGLTEXGENFPROC)load("glTexGenf"); 1222 glad_glTexGenfv = (PFNGLTEXGENFVPROC)load("glTexGenfv"); 1223 glad_glTexGeni = (PFNGLTEXGENIPROC)load("glTexGeni"); 1224 glad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv"); 1225 glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer"); 1226 glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer"); 1227 glad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode"); 1228 glad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames"); 1229 glad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName"); 1230 glad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough"); 1231 glad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName"); 1232 glad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName"); 1233 glad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum"); 1234 glad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex"); 1235 glad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask"); 1236 glad_glAccum = (PFNGLACCUMPROC)load("glAccum"); 1237 glad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib"); 1238 glad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib"); 1239 glad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d"); 1240 glad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f"); 1241 glad_glMap2d = (PFNGLMAP2DPROC)load("glMap2d"); 1242 glad_glMap2f = (PFNGLMAP2FPROC)load("glMap2f"); 1243 glad_glMapGrid1d = (PFNGLMAPGRID1DPROC)load("glMapGrid1d"); 1244 glad_glMapGrid1f = (PFNGLMAPGRID1FPROC)load("glMapGrid1f"); 1245 glad_glMapGrid2d = (PFNGLMAPGRID2DPROC)load("glMapGrid2d"); 1246 glad_glMapGrid2f = (PFNGLMAPGRID2FPROC)load("glMapGrid2f"); 1247 glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC)load("glEvalCoord1d"); 1248 glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)load("glEvalCoord1dv"); 1249 glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC)load("glEvalCoord1f"); 1250 glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)load("glEvalCoord1fv"); 1251 glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC)load("glEvalCoord2d"); 1252 glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)load("glEvalCoord2dv"); 1253 glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC)load("glEvalCoord2f"); 1254 glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)load("glEvalCoord2fv"); 1255 glad_glEvalMesh1 = (PFNGLEVALMESH1PROC)load("glEvalMesh1"); 1256 glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC)load("glEvalPoint1"); 1257 glad_glEvalMesh2 = (PFNGLEVALMESH2PROC)load("glEvalMesh2"); 1258 glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC)load("glEvalPoint2"); 1259 glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc"); 1260 glad_glPixelZoom = (PFNGLPIXELZOOMPROC)load("glPixelZoom"); 1261 glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)load("glPixelTransferf"); 1262 glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)load("glPixelTransferi"); 1263 glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC)load("glPixelMapfv"); 1264 glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)load("glPixelMapuiv"); 1265 glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC)load("glPixelMapusv"); 1266 glad_glCopyPixels = (PFNGLCOPYPIXELSPROC)load("glCopyPixels"); 1267 glad_glDrawPixels = (PFNGLDRAWPIXELSPROC)load("glDrawPixels"); 1268 glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC)load("glGetClipPlane"); 1269 glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv"); 1270 glad_glGetLightiv = (PFNGLGETLIGHTIVPROC)load("glGetLightiv"); 1271 glad_glGetMapdv = (PFNGLGETMAPDVPROC)load("glGetMapdv"); 1272 glad_glGetMapfv = (PFNGLGETMAPFVPROC)load("glGetMapfv"); 1273 glad_glGetMapiv = (PFNGLGETMAPIVPROC)load("glGetMapiv"); 1274 glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv"); 1275 glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC)load("glGetMaterialiv"); 1276 glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)load("glGetPixelMapfv"); 1277 glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)load("glGetPixelMapuiv"); 1278 glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)load("glGetPixelMapusv"); 1279 glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)load("glGetPolygonStipple"); 1280 glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv"); 1281 glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv"); 1282 glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC)load("glGetTexGendv"); 1283 glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC)load("glGetTexGenfv"); 1284 glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC)load("glGetTexGeniv"); 1285 glad_glIsList = (PFNGLISLISTPROC)load("glIsList"); 1286 glad_glFrustum = (PFNGLFRUSTUMPROC)load("glFrustum"); 1287 glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity"); 1288 glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf"); 1289 glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC)load("glLoadMatrixd"); 1290 glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode"); 1291 glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf"); 1292 glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC)load("glMultMatrixd"); 1293 glad_glOrtho = (PFNGLORTHOPROC)load("glOrtho"); 1294 glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix"); 1295 glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix"); 1296 glad_glRotated = (PFNGLROTATEDPROC)load("glRotated"); 1297 glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef"); 1298 glad_glScaled = (PFNGLSCALEDPROC)load("glScaled"); 1299 glad_glScalef = (PFNGLSCALEFPROC)load("glScalef"); 1300 glad_glTranslated = (PFNGLTRANSLATEDPROC)load("glTranslated"); 1301 glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef"); 1302 } 1303 static void load_GL_VERSION_1_1(GLADloadproc load) { 1304 if(!GLAD_GL_VERSION_1_1) return; 1305 glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); 1306 glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); 1307 glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); 1308 glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); 1309 glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D"); 1310 glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); 1311 glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D"); 1312 glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); 1313 glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D"); 1314 glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); 1315 glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); 1316 glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); 1317 glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); 1318 glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); 1319 glad_glArrayElement = (PFNGLARRAYELEMENTPROC)load("glArrayElement"); 1320 glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer"); 1321 glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState"); 1322 glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)load("glEdgeFlagPointer"); 1323 glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState"); 1324 glad_glIndexPointer = (PFNGLINDEXPOINTERPROC)load("glIndexPointer"); 1325 glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)load("glInterleavedArrays"); 1326 glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer"); 1327 glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer"); 1328 glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer"); 1329 glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)load("glAreTexturesResident"); 1330 glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)load("glPrioritizeTextures"); 1331 glad_glIndexub = (PFNGLINDEXUBPROC)load("glIndexub"); 1332 glad_glIndexubv = (PFNGLINDEXUBVPROC)load("glIndexubv"); 1333 glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)load("glPopClientAttrib"); 1334 glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)load("glPushClientAttrib"); 1335 } 1336 static void load_GL_VERSION_1_2(GLADloadproc load) { 1337 if(!GLAD_GL_VERSION_1_2) return; 1338 glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); 1339 glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); 1340 glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); 1341 glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); 1342 } 1343 static void load_GL_VERSION_1_3(GLADloadproc load) { 1344 if(!GLAD_GL_VERSION_1_3) return; 1345 glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); 1346 glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); 1347 glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); 1348 glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); 1349 glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D"); 1350 glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); 1351 glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); 1352 glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D"); 1353 glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage"); 1354 glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture"); 1355 glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)load("glMultiTexCoord1d"); 1356 glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)load("glMultiTexCoord1dv"); 1357 glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)load("glMultiTexCoord1f"); 1358 glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)load("glMultiTexCoord1fv"); 1359 glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)load("glMultiTexCoord1i"); 1360 glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)load("glMultiTexCoord1iv"); 1361 glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)load("glMultiTexCoord1s"); 1362 glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)load("glMultiTexCoord1sv"); 1363 glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)load("glMultiTexCoord2d"); 1364 glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)load("glMultiTexCoord2dv"); 1365 glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)load("glMultiTexCoord2f"); 1366 glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)load("glMultiTexCoord2fv"); 1367 glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)load("glMultiTexCoord2i"); 1368 glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)load("glMultiTexCoord2iv"); 1369 glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)load("glMultiTexCoord2s"); 1370 glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)load("glMultiTexCoord2sv"); 1371 glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)load("glMultiTexCoord3d"); 1372 glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)load("glMultiTexCoord3dv"); 1373 glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)load("glMultiTexCoord3f"); 1374 glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)load("glMultiTexCoord3fv"); 1375 glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)load("glMultiTexCoord3i"); 1376 glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)load("glMultiTexCoord3iv"); 1377 glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)load("glMultiTexCoord3s"); 1378 glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)load("glMultiTexCoord3sv"); 1379 glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)load("glMultiTexCoord4d"); 1380 glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)load("glMultiTexCoord4dv"); 1381 glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f"); 1382 glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)load("glMultiTexCoord4fv"); 1383 glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)load("glMultiTexCoord4i"); 1384 glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)load("glMultiTexCoord4iv"); 1385 glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)load("glMultiTexCoord4s"); 1386 glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)load("glMultiTexCoord4sv"); 1387 glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)load("glLoadTransposeMatrixf"); 1388 glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)load("glLoadTransposeMatrixd"); 1389 glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)load("glMultTransposeMatrixf"); 1390 glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)load("glMultTransposeMatrixd"); 1391 } 1392 static void load_GL_VERSION_1_4(GLADloadproc load) { 1393 if(!GLAD_GL_VERSION_1_4) return; 1394 glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); 1395 glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays"); 1396 glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements"); 1397 glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf"); 1398 glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); 1399 glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri"); 1400 glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv"); 1401 glad_glFogCoordf = (PFNGLFOGCOORDFPROC)load("glFogCoordf"); 1402 glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC)load("glFogCoordfv"); 1403 glad_glFogCoordd = (PFNGLFOGCOORDDPROC)load("glFogCoordd"); 1404 glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC)load("glFogCoorddv"); 1405 glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)load("glFogCoordPointer"); 1406 glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)load("glSecondaryColor3b"); 1407 glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)load("glSecondaryColor3bv"); 1408 glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)load("glSecondaryColor3d"); 1409 glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)load("glSecondaryColor3dv"); 1410 glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)load("glSecondaryColor3f"); 1411 glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)load("glSecondaryColor3fv"); 1412 glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)load("glSecondaryColor3i"); 1413 glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)load("glSecondaryColor3iv"); 1414 glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)load("glSecondaryColor3s"); 1415 glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)load("glSecondaryColor3sv"); 1416 glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)load("glSecondaryColor3ub"); 1417 glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)load("glSecondaryColor3ubv"); 1418 glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)load("glSecondaryColor3ui"); 1419 glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)load("glSecondaryColor3uiv"); 1420 glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)load("glSecondaryColor3us"); 1421 glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)load("glSecondaryColor3usv"); 1422 glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)load("glSecondaryColorPointer"); 1423 glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC)load("glWindowPos2d"); 1424 glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)load("glWindowPos2dv"); 1425 glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC)load("glWindowPos2f"); 1426 glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)load("glWindowPos2fv"); 1427 glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC)load("glWindowPos2i"); 1428 glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)load("glWindowPos2iv"); 1429 glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC)load("glWindowPos2s"); 1430 glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)load("glWindowPos2sv"); 1431 glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC)load("glWindowPos3d"); 1432 glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)load("glWindowPos3dv"); 1433 glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC)load("glWindowPos3f"); 1434 glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)load("glWindowPos3fv"); 1435 glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC)load("glWindowPos3i"); 1436 glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)load("glWindowPos3iv"); 1437 glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC)load("glWindowPos3s"); 1438 glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)load("glWindowPos3sv"); 1439 glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); 1440 glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); 1441 } 1442 static void load_GL_VERSION_1_5(GLADloadproc load) { 1443 if(!GLAD_GL_VERSION_1_5) return; 1444 glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); 1445 glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); 1446 glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); 1447 glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); 1448 glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); 1449 glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); 1450 glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv"); 1451 glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); 1452 glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); 1453 glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); 1454 glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); 1455 glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); 1456 glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); 1457 glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); 1458 glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData"); 1459 glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer"); 1460 glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); 1461 glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); 1462 glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); 1463 } 1464 static void load_GL_VERSION_2_0(GLADloadproc load) { 1465 if(!GLAD_GL_VERSION_2_0) return; 1466 glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); 1467 glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); 1468 glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); 1469 glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); 1470 glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); 1471 glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); 1472 glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); 1473 glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); 1474 glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); 1475 glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); 1476 glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); 1477 glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); 1478 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); 1479 glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); 1480 glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); 1481 glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); 1482 glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); 1483 glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); 1484 glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); 1485 glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); 1486 glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); 1487 glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); 1488 glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); 1489 glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); 1490 glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); 1491 glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); 1492 glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); 1493 glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv"); 1494 glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); 1495 glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); 1496 glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); 1497 glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); 1498 glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); 1499 glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); 1500 glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); 1501 glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); 1502 glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); 1503 glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); 1504 glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); 1505 glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); 1506 glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); 1507 glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); 1508 glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); 1509 glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); 1510 glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); 1511 glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); 1512 glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); 1513 glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); 1514 glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); 1515 glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); 1516 glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); 1517 glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); 1518 glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); 1519 glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); 1520 glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); 1521 glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); 1522 glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d"); 1523 glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv"); 1524 glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); 1525 glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); 1526 glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s"); 1527 glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv"); 1528 glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d"); 1529 glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv"); 1530 glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); 1531 glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); 1532 glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s"); 1533 glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv"); 1534 glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d"); 1535 glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv"); 1536 glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); 1537 glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); 1538 glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s"); 1539 glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv"); 1540 glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv"); 1541 glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv"); 1542 glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv"); 1543 glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub"); 1544 glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv"); 1545 glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv"); 1546 glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv"); 1547 glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv"); 1548 glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d"); 1549 glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv"); 1550 glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); 1551 glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); 1552 glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv"); 1553 glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s"); 1554 glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv"); 1555 glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv"); 1556 glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv"); 1557 glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv"); 1558 glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); 1559 } 1560 static void load_GL_VERSION_2_1(GLADloadproc load) { 1561 if(!GLAD_GL_VERSION_2_1) return; 1562 glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); 1563 glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); 1564 glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); 1565 glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); 1566 glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); 1567 glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); 1568 } 1569 static void load_GL_VERSION_3_0(GLADloadproc load) { 1570 if(!GLAD_GL_VERSION_3_0) return; 1571 glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski"); 1572 glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v"); 1573 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); 1574 glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei"); 1575 glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei"); 1576 glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi"); 1577 glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback"); 1578 glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback"); 1579 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); 1580 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); 1581 glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings"); 1582 glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying"); 1583 glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor"); 1584 glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender"); 1585 glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender"); 1586 glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer"); 1587 glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv"); 1588 glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv"); 1589 glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i"); 1590 glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i"); 1591 glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i"); 1592 glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i"); 1593 glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui"); 1594 glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui"); 1595 glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui"); 1596 glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui"); 1597 glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv"); 1598 glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv"); 1599 glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv"); 1600 glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv"); 1601 glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv"); 1602 glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv"); 1603 glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv"); 1604 glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv"); 1605 glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv"); 1606 glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv"); 1607 glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv"); 1608 glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv"); 1609 glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv"); 1610 glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation"); 1611 glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation"); 1612 glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui"); 1613 glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui"); 1614 glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui"); 1615 glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui"); 1616 glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv"); 1617 glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv"); 1618 glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv"); 1619 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); 1620 glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv"); 1621 glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv"); 1622 glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv"); 1623 glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv"); 1624 glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv"); 1625 glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv"); 1626 glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv"); 1627 glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi"); 1628 glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi"); 1629 glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); 1630 glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); 1631 glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); 1632 glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); 1633 glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); 1634 glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); 1635 glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); 1636 glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); 1637 glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); 1638 glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); 1639 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); 1640 glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D"); 1641 glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); 1642 glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D"); 1643 glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); 1644 glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); 1645 glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); 1646 glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); 1647 glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); 1648 glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); 1649 glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); 1650 glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); 1651 glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); 1652 glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); 1653 glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); 1654 glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); 1655 } 1656 static void load_GL_VERSION_3_1(GLADloadproc load) { 1657 if(!GLAD_GL_VERSION_3_1) return; 1658 glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); 1659 glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); 1660 glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer"); 1661 glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex"); 1662 glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); 1663 glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); 1664 glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); 1665 glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName"); 1666 glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); 1667 glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); 1668 glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); 1669 glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); 1670 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); 1671 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); 1672 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); 1673 } 1674 static void load_GL_VERSION_3_2(GLADloadproc load) { 1675 if(!GLAD_GL_VERSION_3_2) return; 1676 glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); 1677 glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); 1678 glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); 1679 glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex"); 1680 glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex"); 1681 glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); 1682 glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); 1683 glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); 1684 glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); 1685 glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); 1686 glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); 1687 glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); 1688 glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); 1689 glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); 1690 glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture"); 1691 glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample"); 1692 glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample"); 1693 glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); 1694 glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); 1695 } 1696 static void load_GL_VERSION_3_3(GLADloadproc load) { 1697 if(!GLAD_GL_VERSION_3_3) return; 1698 glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed"); 1699 glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex"); 1700 glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); 1701 glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); 1702 glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); 1703 glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); 1704 glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); 1705 glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); 1706 glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); 1707 glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); 1708 glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv"); 1709 glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv"); 1710 glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); 1711 glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv"); 1712 glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); 1713 glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv"); 1714 glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter"); 1715 glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v"); 1716 glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v"); 1717 glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor"); 1718 glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui"); 1719 glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv"); 1720 glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui"); 1721 glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv"); 1722 glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui"); 1723 glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv"); 1724 glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui"); 1725 glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv"); 1726 glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui"); 1727 glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv"); 1728 glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui"); 1729 glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv"); 1730 glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui"); 1731 glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv"); 1732 glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui"); 1733 glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv"); 1734 glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui"); 1735 glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv"); 1736 glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui"); 1737 glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv"); 1738 glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui"); 1739 glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv"); 1740 glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui"); 1741 glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv"); 1742 glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui"); 1743 glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv"); 1744 glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui"); 1745 glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv"); 1746 glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui"); 1747 glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv"); 1748 glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui"); 1749 glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv"); 1750 glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui"); 1751 glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv"); 1752 glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui"); 1753 glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv"); 1754 glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); 1755 glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); 1756 } 1757 static int find_extensionsGL(void) { 1758 if (!get_exts()) return 0; 1759 (void)&has_ext; 1760 free_exts(); 1761 return 1; 1762 } 1763 1764 static void find_coreGL(void) { 1765 1766 /* Thank you @elmindreda 1767 * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 1768 * https://github.com/glfw/glfw/blob/master/src/context.c#L36 1769 */ 1770 int i, major, minor; 1771 1772 const char* version; 1773 const char* prefixes[] = { 1774 "OpenGL ES-CM ", 1775 "OpenGL ES-CL ", 1776 "OpenGL ES ", 1777 NULL 1778 }; 1779 1780 version = (const char*) glGetString(GL_VERSION); 1781 if (!version) return; 1782 1783 for (i = 0; prefixes[i]; i++) { 1784 const size_t length = strlen(prefixes[i]); 1785 if (strncmp(version, prefixes[i], length) == 0) { 1786 version += length; 1787 break; 1788 } 1789 } 1790 1791 /* PR #18 */ 1792 #ifdef _MSC_VER 1793 sscanf_s(version, "%d.%d", &major, &minor); 1794 #else 1795 sscanf(version, "%d.%d", &major, &minor); 1796 #endif 1797 1798 GLVersion.major = major; GLVersion.minor = minor; 1799 max_loaded_major = major; max_loaded_minor = minor; 1800 GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; 1801 GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; 1802 GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; 1803 GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; 1804 GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; 1805 GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; 1806 GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; 1807 GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; 1808 GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; 1809 GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; 1810 GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; 1811 GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3; 1812 if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 3)) { 1813 max_loaded_major = 3; 1814 max_loaded_minor = 3; 1815 } 1816 } 1817 1818 int gladLoadGLLoader(GLADloadproc load) { 1819 GLVersion.major = 0; GLVersion.minor = 0; 1820 glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); 1821 if(glGetString == NULL) return 0; 1822 if(glGetString(GL_VERSION) == NULL) return 0; 1823 find_coreGL(); 1824 load_GL_VERSION_1_0(load); 1825 load_GL_VERSION_1_1(load); 1826 load_GL_VERSION_1_2(load); 1827 load_GL_VERSION_1_3(load); 1828 load_GL_VERSION_1_4(load); 1829 load_GL_VERSION_1_5(load); 1830 load_GL_VERSION_2_0(load); 1831 load_GL_VERSION_2_1(load); 1832 load_GL_VERSION_3_0(load); 1833 load_GL_VERSION_3_1(load); 1834 load_GL_VERSION_3_2(load); 1835 load_GL_VERSION_3_3(load); 1836 1837 if (!find_extensionsGL()) return 0; 1838 return GLVersion.major != 0 || GLVersion.minor != 0; 1839 }