ddt_ex

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commit 8d7e1a996cc6cca3e9a1fe6d772c58d3c079757e
parent a4f590944af08e5e5451e7c16b3cada9517d3d27
Author: Samdal <samdal@protonmail.com>
Date:   Thu, 20 Oct 2022 18:21:09 +0200

remove README

Diffstat:
DREADME.md | 93-------------------------------------------------------------------------------
1 file changed, 0 insertions(+), 93 deletions(-)

diff --git a/README.md b/README.md @@ -1,93 +0,0 @@ -# Gunslinger Project Template - -This is a minimum and premade configuration that you need in order to get started with gunslinger. It provides all the necessary dependencies and the bash/batch scripts for compiling it on Windows, Mac and Linux. - -You can also check the main **Gunslinger** repository here, where you'll find documentation on how to get started: -[Gunlinger repository](https://github.com/MrFrenik/gunslinger) - -And you can also find a complete list of examples for you to learn from and test on your machine here: -[Gunslinger examples](https://github.com/MrFrenik/gs_examples) - -## Cloning instructions: -- Use the following command to clone the repo and init the gunslinger submodule -```bash -git clone --recursive https://github.com/MrFrenik/gs_project_template -``` - -## Updating GS instructions (updates gunslinger submodule and rebases to main branch): -```bash -git submodule update --remote --rebase --recursive -``` - -## Build Instructions: - -### Windows -## MSVC: -- From start menu, open `{x86|x64} Native Tools for {VS Version Here}` -- cd to `root dir` where you downloaded project template -- To compile the project, run: -```bash -proc\win\cl.bat -``` -- To execute the program, run: -```bash -bin\App.exe -``` -### MINGW: -- From `root dir`, open `git bash` -- To compile, run: -```bash -bash ./proc/win/mingw.sh -``` -- To execute the program, run: -```bash -./bin/App.exe -``` - -### Linux - -## Before Compiling: -- Make sure the following development libraries are installed: -```bash -sudo apt install git gcc mesa-common-dev libxcursor-dev libxrandr-dev libxinerama-dev libxi-dev -``` -- For Mesa and OpenGL, need to export the following: -```bash -export MESA_GL_VERSION_OVERRIDE=3.3 -``` -- Credit to https://github.com/Samdal - -## GCC: -- Open terminal -- cd to `root dir` where you downloaded project template -- To compile the project, run: -```bash -bash ./proc/linux/gcc.sh -``` -- To execute the program, run: -```bash -./bin/App -``` - -### OSX -## GCC: -- Open terminal -- cd to `root dir` where you downloaded project template -- To compile the project, run: -```bash -bash ./proc/osx/gcc.sh -``` -- To execute the program, run: -```bash -./bin/App -``` - -### HTML5 -## Emscripten: -- Open terminal -- cd to `root dir` where you downloaded project template -- To compile the project, run: -```bash -bash ./proc/osx/emcc.sh -``` -- This will generate the appropriate .html, .js, and .wsm files to load in a browser.