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commit a6af23aa4467758aae01ec5e341e93e63a37f7b9
parent 62d48b5e3f366c629bc055f517ec9224c1fc41ea
Author: Samdal <samdal@protonmail.com>
Date:   Tue,  5 Oct 2021 13:17:17 +0200

more entity stuff

Diffstat:
Mhs_graphics.h | 18++++++++++--------
1 file changed, 10 insertions(+), 8 deletions(-)

diff --git a/hs_graphics.h b/hs_graphics.h @@ -114,11 +114,11 @@ typedef struct { typedef struct { vec2 pos, half_size, frame_velocity; - uint32_t flags; + uint64_t flags; + hs_shader_program_tex sp; } entity2_hot; typedef struct { - hs_shader_program_tex* sp; vec2 external_velocity; float base_mov_speed, mov_speed_mul, fire_rate_mul, invisframe_mul; uint16_t max_hp, hp, armour; @@ -134,11 +134,12 @@ enum entity2_flags { AABB_STATIC = 1 << 0, AABB_RIGID = 1 << 1, AABB_CHARACTHER = 1 << 2, - player = 1 << 3, - preblink = 1 << 4, - invisiframe = 1 << 5, - confusion = 1 << 6, - stunned = 1 << 7, + PLAYER = 1 << 3, + PREBLINK = 1 << 4, + INVISFRAME = 1 << 5, + CONFUSION = 1 << 6, + STUNNED = 1 << 7, + DISABLED = 1 << 8, }; enum hs_key_state { @@ -1264,7 +1265,8 @@ inline void hs_vobj_free(hs_vobj* vobj) { glDeleteVertexArrays(vobj->count, &vobj->vao); - glDeleteBuffers(vobj->count, &vobj->ebo); + if (vobj->ebo) + glDeleteBuffers(vobj->count, &vobj->ebo); glDeleteBuffers(vobj->count, &vobj->vbo); free(vobj); }